Showing 572 open source projects for "python games code"

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  • 1
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 34 This Week
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  • 2
    MicroPython

    MicroPython

    Python implementation for microcontrollers and constrained systems

    ...MicroPython is packed full of advanced features such as an interactive prompt, arbitrary precision integers, closures, list comprehension, generators, exception handling and more. Yet it is compact enough to fit and run within just 256k of code space and 16k of RAM. MicroPython aims to be as compatible with normal Python as possible to allow you to transfer code with ease from the desktop to a microcontroller or embedded system.
    Downloads: 33 This Week
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  • 3
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 5 This Week
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  • 4
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. SDL is written in C but is compatible with C++ and has bindings for multiple other programming languages, making it highly flexible for different development environments. ...
    Downloads: 47 This Week
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  • 5
    Numbast

    Numbast

    Build an automated pipeline that converts CUDA APIs into Numba

    ...This approach significantly improves developer productivity by reducing boilerplate code and ensuring consistency between C++ and Python interfaces. Numbast is particularly useful for teams working with custom CUDA libraries or extending existing ones into Python ecosystems for data science and machine learning. It complements tools like Numba, which compile Python code into GPU-executable kernels, by expanding the range of accessible CUDA functionality.
    Downloads: 0 This Week
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  • 6
    Zelda 64: Recompiled

    Zelda 64: Recompiled

    Static recompilation of Majora's Mask for PC

    Zelda 64: Recompiled is a specialized recompilation project built on top of N64Recomp, focused on reconstructing The Legend of Zelda: Ocarina of Time and related N64 titles into native, compilable code for modern systems. It takes original game binaries and translates them into structured C code that can be compiled and run without requiring an emulator, enabling more efficient execution and deeper access to the game’s internals. The project is designed to preserve gameplay accuracy while...
    Downloads: 17 This Week
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  • 7
    Box64

    Box64

    Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux

    Box86 lets you run x86 Linux programs (such as games) on non-x86 Linux systems, like ARM (the host system needs to be 32bit little-endian). Because box86 uses the native versions of some “system” libraries, like libc, libm, SDL, and OpenGL, it’s easy to integrate and use with most applications, and performance can be surprisingly high in some cases. Many games already work without much tweaking, for example: WorldOfGoo, Airline Tycoon Deluxe, and FTL. Many of the GameMaker Linux games also...
    Downloads: 193 This Week
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  • 8
    Neovim

    Neovim

    Hyperextensible Vim-based text editor

    Neovim is a hyperextensible text editor based on Vim. It seeks to maximize usability and extensibility, simplify maintenance and encourage contributions.
    Downloads: 56 This Week
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  • 9
    Geany

    Geany

    A fast and lightweight IDE

    Geany is a powerful, stable and lightweight programmer's text editor that provides tons of useful features without bogging down your workflow. It runs on Linux, Windows and macOS, is translated into over 40 languages, and has built-in support for more than 50 programming languages.
    Downloads: 48 This Week
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  • 10
    xemu

    xemu

    Original Xbox Emulator for Windows, macOS, and Linux

    A free and open-source application that emulates the original Microsoft Xbox game console, enabling people to play their original Xbox games on Windows, macOS, and Linux systems. The source code for xemu is publicly available. Users are invited to help improve the project! xemu runs natively on Windows, macOS, and Linux platforms. Pre-compiled binaries are available for Windows, macOS, and Ubuntu. Networking is supported out of the box. Connect to other instances of xemu and even real Xboxes, locally or over the Internet. ...
    Downloads: 78 This Week
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  • 11
    LearnOpenCV

    LearnOpenCV

    C++ and Python Examples

    LearnOpenCV is a large educational repository that provides practical computer vision and deep learning examples in both Python and C++. The project accompanies the LearnOpenCV blog and contains hundreds of hands-on tutorials covering topics such as object detection, image processing, pose estimation, and neural networks. It is structured as a learning resource where each directory corresponds to a specific article or technical walkthrough. The repository supports beginners and advanced practitioners by offering reproducible code that demonstrates real-world computer vision techniques. ...
    Downloads: 4 This Week
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  • 12
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 140 This Week
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  • 13
    Crown Engine

    Crown Engine

    The flexible game engine

    Crown is a general-purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. Every aspect of the game is controlled through text configuration files. Before shipping, configuration files are compiled to efficient platform-specific binary blobs. Data in memory is organized to achieve the maximum performance possible on every platform. Every game asset is hot-reloadable, code included. Evaluate modifications and adjustments...
    Downloads: 10 This Week
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  • 14
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    Library for writing user mode ARM11 code for the 3DS (CTR) This library aims to provide the foundations necessary to write 3DS Homebrew, and straightforwardly access the different functionalities provided by the 3DS operating system. It is not meant to provide higher-level functions; to put things in perspective, the purpose of libctru would be to sit between the OS and a possible port of SDL rather than replace it. libctru is just a library and needs a toolchain to function. devkitARM...
    Downloads: 11 This Week
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  • 15
    OpenKore

    OpenKore

    A free/open source client and automation tool for Ragnarok Online

    OpenKore is a free and open source automation tool and custom client for the online game Ragnarok Online. It provides a flexible scripting system that allows users to automate gameplay, including navigation, combat, trading, and interaction with other players. The project supports plugins and modular extensions, enabling customization for different servers and play styles. OpenKore is cross-platform, running on Windows, Linux, and macOS, and is written primarily in Perl. With a strong...
    Downloads: 13 This Week
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  • 16
    Flipper Zero Unleashed Firmware

    Flipper Zero Unleashed Firmware

    Flipper Zero Unleashed Firmware

    Flipper Zero Unleashed Firmware. This software is for experimental purposes only and is not meant for any illegal activity/purposes. We do not condone illegal activity and strongly encourage keeping transmissions to legal/valid uses allowed by law. Also, this software is made without any support from Flipper Devices and is in no way related to the official devs.
    Downloads: 56 This Week
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  • 17
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    Permafrost Engine is an OpenGL 3.3 real-time strategy (RTS) game engine written in C, designed to capture the feel of classic RTS titles while incorporating modern rendering and AI techniques. It uses a programmable pipeline with features like skeletal animation with GPU skinning, Phong lighting, bump mapping, terrain texture splatting, water rendering with reflection and refraction, and skyboxes. The engine is tailored specifically for large-scale RTS gameplay, supporting huge maps,...
    Downloads: 0 This Week
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  • 18
    ioquake3

    ioquake3

    The ioquake3 community effort to continue supporting/developing id's

    ioquake3 is a free and open source first-person shooter engine derived from the Quake 3: Arena and Quake 3: Team Arena source code, maintained as a modern baseline engine for new games and classic mods. It is designed to let players run Quake 3, its expansion Team Arena, and community mods on contemporary systems while also serving as a solid base for new projects. The engine modernizes the original codebase with a CMake build system, an SDL2 backend for cross-platform windowing and input, and OpenAL sound for better audio quality and multi-speaker setups. ...
    Downloads: 8 This Week
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  • 19
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal projects an easy task. ...
    Downloads: 0 This Week
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  • 20
    Google Toolbox for Mac

    Google Toolbox for Mac

    Google Toolbox for Mac

    Google Toolbox for Mac (GTMSession) is a comprehensive collection of open source Objective-C utilities and frameworks developed by Google to support macOS and iOS application development. It consolidates reusable code components drawn from various internal Google projects, offering developers a wide range of tools for building efficient, maintainable Apple platform software. The library includes modules for networking, logging, testing, data handling, and user interface extensions, helping...
    Downloads: 8 This Week
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  • 21
    Mozc Devices

    Mozc Devices

    Circuit diagrams and firmware source code for Gboard DIY keyboards

    mozc-devices is an open source collection of circuit diagrams, firmware, and technical documentation for a series of experimental and often humorous Gboard and Google Japanese Input hardware keyboards, many of which were originally released as April Fools’ projects by Google Japan. Each subproject in the repository corresponds to a unique input device prototype, including versions such as the Drum Set, Morse Code, Patapata, Magic Hand, Piropiro, Physical Flick, Puchi Puchi, Nazoru, Mageru,...
    Downloads: 0 This Week
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  • 22
    TEN

    TEN

    Open-source framework for conversational voice AI agents

    ...It includes a full ecosystem, TEN Turn Detection, TEN Agent, and TMAN Designer, allowing developers to rapidly assemble human-like, responsive agents that can see, speak, hear, and interact. With support for languages like Python, C++, and Go, it offers flexible deployment on both edge and cloud environments. Using components like graph-based workflow design, drag-and-drop UI (via TMAN Designer), and reusable extensions such as real-time avatars, RAG (Retrieval-Augmented Generation), and image generation, TEN enables highly customizable, scalable agent development with minimal code.
    Downloads: 8 This Week
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  • 23
    OneFile

    OneFile

    Curates delightful open-source projects

    OneFile curates delightful open-source projects that each consist of a single file, highlighting how much you can learn from compact, self-contained code. The collection spans tiny games, utilities, servers, interpreters, and teaching demos where the entire idea fits in one readable source. This “one file” constraint makes every example approachable—you can open it, grasp the full control flow, and experiment without navigating a large codebase. It’s ideal for learners seeking quick wins or for teachers looking for simple yet inspiring demos to showcase concepts. ...
    Downloads: 1 This Week
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  • 24
    SGDK 1.90

    SGDK 1.90

    A free and open development kit for the Sega Mega Drive

    SGDK is a free development kit allowing the development of software in C language for the Sega Mega Drive. It contains the development library itself (with the code sources) and some custom tools used to compile resources. SGDK uses the GCC compiler (m68k-elf target) and the libgcc to generate a ROM image. Binaries (GCC 6.3) are provided for Windows OS for convenience, but you need to install it by yourself for other operating systems. Note that SGDK also requires Java (custom tools require...
    Downloads: 12 This Week
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  • 25
    Capstone

    Capstone

    Capstone disassembly/disassembler framework

    ...Provide semantics of the disassembled instruction, such as list of implicit registers read & written. Implemented in pure C language, with lightweight bindings for D, Clojure, F#, Common Lisp, Visual Basic, PHP, PowerShell, Emacs, Haskell, Perl, Python, Ruby, C#, NodeJS, Java, GO, C++, OCaml, Lua, Rust, Delphi, Free Pascal & Vala (ready either in main code, or provided externally by the community).
    Downloads: 16 This Week
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