Search Results for "lazarus-2.2.2-fpc-3.2.2-cross-i386-win32-win64.exe"

Showing 10 open source projects for "lazarus-2.2.2-fpc-3.2.2-cross-i386-win32-win64.exe"

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  • 1
    Doxygen
    Doxygen is a JavaDoc like documentation system for C++, C, Java and IDL.
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    Downloads: 14,796 This Week
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  • 2
    PlayerPro music editor and SoundTracker

    PlayerPro music editor and SoundTracker

    Play SoundTracker media on your computer.

    PlayerPro is a music composer and sound editor ( SoundTracker ) for MOD S3M XM IT UMX . Uses XI, Quicktime or SoundFonts. Currently runs on MacOS and OSX; playback engines also available for Windows and BeOS. Upcoming version 6 will support ALSA (Linux).
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    Downloads: 68 This Week
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  • 3
    Kashyyyk

    Kashyyyk

    A Work-In-Progress, Full-Featured, Open Source IRC Client

    ...Kashyyyk uses the libfjirc library originally written for the Whittler IRC bot and the libfjnet wrapper written for TurboSphere. It has an FLTK-based GUI. Kashyyyk is intended to be cross platform and easily compiled. It is known to compile using Clang, GCC, Cygwin, Sun Studio, and MSVC 2013.
    Downloads: 0 This Week
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  • 4
    Pristine Performance Injector

    Pristine Performance Injector

    Inoculates your system with a dose of high performance!

    After a single click, your computer will run better than ever! With our high level technology, you will feel that you have renewed it, no more errors, crashes and compatibility issues! Increase your PC lifespan, now!
    Downloads: 0 This Week
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  • 5
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
    Downloads: 0 This Week
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  • 6
    Ultimate Webshots Converter is a Webshots pictures converter. It is able to show and save into JPEG files the pictures contained in the following files : WBC, WBZ, WB1 and WBD.
    Downloads: 7 This Week
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  • 7
    PasteFireClient
    A client to use the PasteFire.com service to send content to the PasteFire iPhone Application
    Downloads: 0 This Week
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  • 8
    Cobel Engine will be a good game engine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
    Downloads: 0 This Week
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  • 9

    CMGDK

    CM Game Development Kit

    The CMGDK is an game engine useable in C++11. It is completely cross-platform, using OpenGL Core 3.3(need DSA,VAB) and OpenAL.
    Downloads: 0 This Week
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    Gemini 3 and 200+ AI Models on One Platform

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  • 10

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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