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Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
Open-DIS implements the IEEE DIS protocol in multiple languages.
An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest.
This project is inactive and has migrated to a GitHub project at https://github.com/open-dis
"Sims 3 Package Interface" provides a core library of portable code that "understands" Sims3 game packages. Note that (with some minor tweaks) the core library code also understands other game package formats (e.g. SimCity Online, Sims4).
Along with the core library are a number of "wrappers" that provide the main part of the project. These handle deserialization and serialization of data within the package (or any other source).
Further tools (not supplied here) can use the core...
2D Gravity simulator, including a simulation of the solar system
This application started out as a study of Newtonian physics, but evolved into a 2D simulation of the solar system. (Viewed from the south, because Jupiter just wouldn't be Jupiter without the great red spot.) The source code is available for developers who would like to make their own customizations and unique scenarios - like sending a black hole through the solar system. For the casual user, this program allows you to truly become familiar with the solar system. Flying a space ship with...
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UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
Game of life is a c# lesson in object oriented programming. It provides places to write code which is Object Oriented and work on AI routines, Multi-threading and least importantly, fun.
C# / DX9.0 Demo App/ Source Code
1/20/03
Modeling 3-dimensial functions, shapes such as spheres, cubes, and a fully animated wave-modeling simulation. Explores topics such as positioning lighting, cameras, shapes, windows interface, Font "Meshes"..
A code-versus-code Real-Time-Strategy Naval warfare game written in .NET.
The object of this "game" is to write "AI's" for a fleet of vessels, and defeat the "AI's" written by your opponent.
Graphics implemented in with managed Direct3D.
Relaxing game, simulating fishing process.
The goal is highly realistic (photo-like) vizualisation.
Fully simulated physical world, including rod, fishes, water, streams, weeds, bottom relief, plants, etc
Pyhton-based fish AI for each type
This is a web based, MMO strategy game, based on exploration, expand, extraction and extermination. Game provides open world and scenario mode games, global statistics and achievements.
Whole server code is being written in C# and ASP.Net.