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The RML project is working on a way of designing rulesets for games, virtual worlds and other simulations. It aims to enable design at a much higher level than is currently available and make it accessible to the more artistically inclined designer.
MekaWars is a game of the programming-game genre: in this kind of games like JRobots or Gun-Tactyx the player programs the AI of his team of bots and then watch them fight against teams programmed by other players. In this case the game is set in outer space and the players write the control script of star-fighter pilots and star-ship captains. The players write the AI of their bots using the Lua programminglanguage.
College football simulation engine. We're building a simulation engine that realistically simulates college football games. The engine will be written in the Java programminglanguage and freely available for commercial or non-commercial use.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
JGorillas is a small game written in the Java(TM) programminglanguage, featuring two players (henceforth called monkeys regardless of their actual appearance) who throw items (henceforth called bananas regardlass of their actual properties) at each othe
In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
LOOP (Language Object Oriented Parallel) is a visual programminglanguage project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.
Bier Manager is a futsal simulation game that provides a new level of enjoyability in a manager game. The mission of the project is to help students to learn the Futsal dynamics and the Java ProgrammingLanguage.