<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to support-requests</title><link href="https://sourceforge.net/p/asteroids3d/support-requests/" rel="alternate"/><link href="https://sourceforge.net/p/asteroids3d/support-requests/feed.atom" rel="self"/><id>https://sourceforge.net/p/asteroids3d/support-requests/</id><updated>2004-10-10T13:18:05Z</updated><subtitle>Recent changes to support-requests</subtitle><entry><title>fails to run under W2K</title><link href="https://sourceforge.net/p/asteroids3d/support-requests/1/" rel="alternate"/><published>2004-10-10T13:18:05Z</published><updated>2004-10-10T13:18:05Z</updated><author><name>Ken JS</name><uri>https://sourceforge.net/u/kjavds/</uri></author><id>https://sourceforge.net5062c8cf1d22ebaec78546abcd13b4574349a455</id><summary type="html">Do you have any idea why I cannot run the game on my 
wife's Toshiba Tecra 8100 750MHz?? which runs W2K 
and DirectX 9.0b and has a graphics accelerator and 
tons of RAM? The game tries to start, in a 640x480 
section of her \(larger\) screen area. I get the intro 
screen briefly, the Davies name logo appears, the 
asteroids are tumbling down, then all of a sudden that 
640x480 area becomes blue with some substantial text 
\(error\) messages on it, beginning with the word "STOP". 
The remainder I cannot read because it's gone in a 
flash -- and the computer goes from there \*directly\* 
into a reboot attempt, which reboot attempt always 
fails, getting hung up hard 2/3 way through the "Starting 
Up" progress bar.

Mystifying, eh?

Although I cannot get Asteroids 3D to work on my wife's 
Toshiba laptop, the game operates just fine on my 
633MHz eMachines desktop running WME and DirectX 
9.0b incorporating an Intel 82810 integrated video 
accelerator.

Why don't you concoct a diagnostic version for me of 
the game, that will dump all those runtime error 
messages to a text file when it unexpectedly dead ends. 
Then I can submit that text back to you for study and 
action. I can SEE that real error messages are given, but 
they are gone in a flash\!

MANY many thanks for an extremely great freeware 
game that I enjoy and appreciate immensely.

-Ken

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