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<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to 40: Easyer debugging of plugins</title><link href="https://sourceforge.net/p/cppunit/feature-requests/40/" rel="alternate"/><link href="https://sourceforge.net/p/cppunit/feature-requests/40/feed.atom" rel="self"/><id>https://sourceforge.net/p/cppunit/feature-requests/40/</id><updated>2005-01-11T08:44:58Z</updated><subtitle>Recent changes to 40: Easyer debugging of plugins</subtitle><entry><title>Easyer debugging of plugins</title><link href="https://sourceforge.net/p/cppunit/feature-requests/40/" rel="alternate"/><published>2005-01-11T08:44:58Z</published><updated>2005-01-11T08:44:58Z</updated><author><name>Artur Wegele</name><uri>https://sourceforge.net/u/awegele/</uri></author><id>https://sourceforge.net9073346535aeb0ab94bf7e643c28244abf9cff50</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;The plugin runner makes a copy of the plugin dll before &lt;br /&gt;
loading. It should be optional. It allows the VC++-&lt;br /&gt;
Debugger to recognize the dll and set the break-points &lt;br /&gt;
correctly befor the dll is loaded.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>