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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent posts to Discussion</title><link>https://sourceforge.net/p/decker/discussion/</link><description>Recent posts to Discussion</description><atom:link href="https://sourceforge.net/p/decker/discussion/feed.rss" rel="self"/><language>en</language><lastBuildDate>Sun, 19 Jan 2020 00:20:50 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/decker/discussion/feed.rss" rel="self" type="application/rss+xml"/><item><title>Keyboard Controls</title><link>https://sourceforge.net/p/decker/discussion/232524/thread/3cf2f4c676/?limit=25#a4c2</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;w - wait&lt;br/&gt;
e- evaluate&lt;br/&gt;
r - relocate&lt;br/&gt;
u - use node&lt;br/&gt;
a - attack&lt;br/&gt;
s - scan&lt;br/&gt;
d - deceive&lt;br/&gt;
k - smoke&lt;br/&gt;
l - silence&lt;br/&gt;
z - analyze&lt;br/&gt;
c - decrypt&lt;br/&gt;
m - medic&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gwyn Shae</dc:creator><pubDate>Sun, 19 Jan 2020 00:20:50 -0000</pubDate><guid>https://sourceforge.netdc80b0a98219ddfeaa61699592349afb21cdeffa</guid></item><item><title>Decker on OUYA</title><link>https://sourceforge.net/p/decker/discussion/232523/thread/cd1db13a83/?limit=25#7d88</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;&lt;a href="https://www.ouya.tv/game/CyberDeck/" rel="nofollow"&gt;https://www.ouya.tv/game/CyberDeck/&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://ouyaforum.com/showthread.php?5518-Cyberdeck-Lonewolf-Studios/" rel="nofollow"&gt;http://ouyaforum.com/showthread.php?5518-Cyberdeck-Lonewolf-Studios/&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bence Dobos</dc:creator><pubDate>Thu, 08 Nov 2018 14:45:24 -0000</pubDate><guid>https://sourceforge.net640a9a874ce4409aea678ca8aff8f364bd42e00c</guid></item><item><title>Decker playable online on the web</title><link>https://sourceforge.net/p/decker/discussion/232523/thread/b70848e2ee/?limit=25#2cf1</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Found this fully playable javascript version of the game&lt;/p&gt;
&lt;p&gt;&lt;a href="https://palparepa.github.io/decker/" rel="nofollow"&gt;https://palparepa.github.io/decker/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Reddit: &lt;a href="https://www.reddit.com/r/roguelikes/comments/8smvzs/decker_by_shawn_overcash/" rel="nofollow"&gt;https://www.reddit.com/r/roguelikes/comments/8smvzs/decker_by_shawn_overcash/&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bence Dobos</dc:creator><pubDate>Thu, 08 Nov 2018 14:43:48 -0000</pubDate><guid>https://sourceforge.netdcaab30084a2ed8b9e5b8b2480865d05d39a49ff</guid></item><item><title>Skins</title><link>https://sourceforge.net/p/decker/discussion/232523/thread/0fc8a468/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Although the creator's page seems to be dead, you can still get (much-recommended) alternate skins from &lt;a class="" href="https://web.archive.org/web/20081018203011/http://www10.caro.net/dsi/decker/skins.htm" rel="nofollow"&gt;archive.org&lt;/a&gt;.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gabriel B.</dc:creator><pubDate>Sun, 14 Jun 2015 15:54:17 -0000</pubDate><guid>https://sourceforge.net735e86b718f97cb9cfe25c7e0d9bfbe1bbf0cef8</guid></item><item><title>CyberDeck [Xbox]</title><link>https://sourceforge.net/p/decker/discussion/232523/thread/a3f1ad46/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;&lt;img alt="Icon" src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d80258550ab8/lg_boxart.jpg" rel="nofollow" /&gt;&lt;/p&gt;
&lt;p&gt;I've just found that LoneWolf Studios ported Decker to Xbox. It's a one dollar game (has free trial), seems like an identical port (except some minor GUI changes).&lt;br /&gt;
&lt;a href="http://www.xboxindies.com/game/cyberdeck" rel="nofollow"&gt;http://www.xboxindies.com/game/cyberdeck&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;I found this originally in the Shadowrun Off-Topic forum: &lt;a href="http://www.shadowrun.com/forums/discussion/16075/decker-free-matrix-game-based-on-shadowrun" rel="nofollow"&gt;http://www.shadowrun.com/forums/discussion/16075/decker-free-matrix-game-based-on-shadowrun&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;img alt="CyberDecker1" src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d80258550ab8/lg_screen1.jpg" rel="nofollow" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img alt="CyberDecker2" src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d80258550ab8/lg_screen2.jpg" rel="nofollow" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img alt="CyberDecker3" src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d80258550ab8/lg_screen3.jpg" rel="nofollow" /&gt;&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bence Dobos</dc:creator><pubDate>Thu, 14 May 2015 08:20:29 -0000</pubDate><guid>https://sourceforge.net4aed5451d80731d8ba440350337d7ec1feb768f9</guid></item></channel></rss>