<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent posts to news</title><link href="https://sourceforge.net/p/eightyp/news/" rel="alternate"/><link href="https://sourceforge.net/p/eightyp/news/feed.atom" rel="self"/><id>https://sourceforge.net/p/eightyp/news/</id><updated>2009-08-16T17:54:28Z</updated><subtitle>Recent posts to news</subtitle><entry><title>5% Release - Terrain/Heightmap basics</title><link href="https://sourceforge.net/p/eightyp/news/2009/08/5-release---terrainheightmap-basics/" rel="alternate"/><published>2009-08-16T17:54:28Z</published><updated>2009-08-16T17:54:28Z</updated><author><name>TheKrokodil</name><uri>https://sourceforge.net/u/thekrokodil/</uri></author><id>https://sourceforge.net1987da907f305089c2e59b33e310320be54026d8</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;I just uploaded the 5% release of &amp;quot;80%&amp;quot;, an island RPG written in c#. The 5% release offers basic terrain generation and visualisation using OpenTK.&lt;/p&gt;
&lt;p&gt;This release generates a world upon startup by creating mountains/valley and makes an island out of it. You can move freely around the island and look at the techniques involved like LOD'ing and texturing.&lt;/p&gt;
&lt;p&gt;Release: &lt;a href="https://sourceforge.net/projects/eightyp/files/fivep.zip/download"&gt;https://sourceforge.net/projects/eightyp/files/fivep.zip/download&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>