<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to wiki</title><link href="https://sourceforge.net/p/gavsplus/wiki/" rel="alternate"/><link href="https://sourceforge.net/p/gavsplus/wiki/feed.atom" rel="self"/><id>https://sourceforge.net/p/gavsplus/wiki/</id><updated>2016-04-04T19:42:22.293000Z</updated><subtitle>Recent changes to wiki</subtitle><entry><title>Discussion for Home page</title><link href="https://sourceforge.net/p/gavsplus/wiki/Home/" rel="alternate"/><published>2016-04-04T19:42:22.293000Z</published><updated>2016-04-04T19:42:22.293000Z</updated><author><name>Chihhong Cheng</name><uri>https://sourceforge.net/u/chihhongcheng/</uri></author><id>https://sourceforge.nete6c8dc00345008f7a426949709925625b374ae24</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ol&gt;
&lt;li&gt;
&lt;p&gt;Migrate from &lt;a href="http://www6.in.tum.de/~chengch/gavs/" rel="nofollow"&gt;http://www6.in.tum.de/~chengch/gavs/&lt;/a&gt; to sourceforge&lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p&gt;Change the compact file game encoding scheme. Originally that the BDD encoding is not optimized. If one reads a textural format, then the encoding is first by all PRE_VARIABLES, followed by all POST_VARIABLES. This makes the solver very slow in larger examples (the correct way should be PRE_1 POST_1 PRE_2 POST_2). However, the ordering is optimized in other synthesis tools I developed. Also, it might take a bit time, as every time it triggers the solver, it assigns a lot memory.&lt;/p&gt;
&lt;/li&gt;
&lt;/ol&gt;&lt;/div&gt;</summary></entry><entry><title>Discussion for Home page</title><link href="https://sourceforge.net/p/gavsplus/wiki/Home/" rel="alternate"/><published>2016-04-04T17:58:13.083000Z</published><updated>2016-04-04T17:58:13.083000Z</updated><author><name>Chihhong Cheng</name><uri>https://sourceforge.net/u/chihhongcheng/</uri></author><id>https://sourceforge.net18393f27f7cc166a864e0b166fd1e7498b214414</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ol&gt;
&lt;li&gt;Migration from &lt;a href="http://www6.in.tum.de/~chengch/gavs/" rel="nofollow"&gt;http://www6.in.tum.de/~chengch/gavs/&lt;/a&gt; to sourceforge.&lt;/li&gt;
&lt;li&gt;For game solving from textual format, enable efficient encoding for safety, reachability, and Büchi winning condition. Originally, if one reads a textural format, then the encoding is first by all PRE_VARIABLES, followed by all POST_VARIABLES. This makes the solver very slow in larger examples (the correct way should be PRE_1 POST_1 PRE_2 POST_2, i.e., to alternate the bits). &lt;/li&gt;
&lt;/ol&gt;&lt;/div&gt;</summary></entry><entry><title>Home modified by Chihhong Cheng</title><link href="https://sourceforge.net/p/gavsplus/wiki/Home/" rel="alternate"/><published>2016-04-04T17:50:07.078000Z</published><updated>2016-04-04T17:50:07.078000Z</updated><author><name>Chihhong Cheng</name><uri>https://sourceforge.net/u/chihhongcheng/</uri></author><id>https://sourceforge.netf16bbd0c476e8737f5254667a432ee45b0b97048</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Welcome to your wiki!&lt;/p&gt;
&lt;p&gt;This is the default page, edit it as you see fit. To add a new page simply reference it within brackets, e.g.: &lt;span&gt;[SamplePage]&lt;/span&gt;.&lt;/p&gt;
&lt;p&gt;The wiki uses &lt;a class="" href="/p/gavsplus/wiki/markdown_syntax/"&gt;Markdown&lt;/a&gt; syntax.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;&lt;h6&gt;Project Members:&lt;/h6&gt;
	&lt;ul class="md-users-list"&gt;
		&lt;li&gt;&lt;a href="/u/chihhongcheng/"&gt;Chihhong Cheng&lt;/a&gt; (admin)&lt;/li&gt;
		
	&lt;/ul&gt;&lt;br/&gt;
&lt;p&gt;&lt;span class="download-button-5702a94ed46bb4697c4ca32d" style="margin-bottom: 1em; display: block;"&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>