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<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to patches</title><link href="https://sourceforge.net/p/gemrb/patches/" rel="alternate"/><link href="https://sourceforge.net/p/gemrb/patches/feed.atom" rel="self"/><id>https://sourceforge.net/p/gemrb/patches/</id><updated>2015-08-03T20:42:55.124000Z</updated><subtitle>Recent changes to patches</subtitle><entry><title>#138 Let's have a test suite!</title><link href="https://sourceforge.net/p/gemrb/patches/138/?limit=25#3bbe" rel="alternate"/><published>2015-08-03T20:42:55.124000Z</published><updated>2015-08-03T20:42:55.124000Z</updated><author><name>Jaka Kranjc</name><uri>https://sourceforge.net/u/lynxlupodian/</uri></author><id>https://sourceforge.net96e8eb5daf928c07bb749644de06240e64105b33</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; closed-accepted&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Group&lt;/strong&gt;:  --&amp;gt; &lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#94 MSV8 run fixes</title><link href="https://sourceforge.net/p/gemrb/patches/94/?limit=25#97e8" rel="alternate"/><published>2014-05-01T11:15:24.806000Z</published><updated>2014-05-01T11:15:24.806000Z</updated><author><name>Jaka Kranjc</name><uri>https://sourceforge.net/u/lynxlupodian/</uri></author><id>https://sourceforge.net419db9b97f9b75d1de55ada4a30ceb5487035169</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; closed-out-of-date&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Group&lt;/strong&gt;:  --&amp;gt; &lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#93 MSV8 debug compilation fails</title><link href="https://sourceforge.net/p/gemrb/patches/93/?limit=25#5a4e" rel="alternate"/><published>2014-05-01T11:12:54.853000Z</published><updated>2014-05-01T11:12:54.853000Z</updated><author><name>Jaka Kranjc</name><uri>https://sourceforge.net/u/lynxlupodian/</uri></author><id>https://sourceforge.net82e3f6bd895cfdd1f79c208819111d376e02d782</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; closed-out-of-date&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Group&lt;/strong&gt;:  --&amp;gt; &lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#160 Fix missing global identifier in Spellbooks.py</title><link href="https://sourceforge.net/p/gemrb/patches/160/?limit=25#712b" rel="alternate"/><published>2014-01-17T08:14:01.087000Z</published><updated>2014-01-17T08:14:01.087000Z</updated><author><name>Jarda Benkovsky</name><uri>https://sourceforge.net/u/edheldil/</uri></author><id>https://sourceforge.net1bc3ac7d3f362bf2ab9a684b62f019cec81a3edd</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; closed-accepted&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Group&lt;/strong&gt;:  --&amp;gt; &lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>Fix missing global identifier in Spellbooks.py</title><link href="https://sourceforge.net/p/gemrb/patches/160/" rel="alternate"/><published>2014-01-17T01:29:33.278000Z</published><updated>2014-01-17T01:29:33.278000Z</updated><author><name>Mario Rugiero</name><uri>https://sourceforge.net/u/mrugiero/</uri></author><id>https://sourceforge.net40a10410e50ddcf599502fe70cbf51fd953d950a</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;This bug caused some failures to copy spells to the spellbook to not show up when expected.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Fix missing global identifier in Spellbooks.py</title><link href="https://sourceforge.net/p/gemrb/patches/160/" rel="alternate"/><published>2014-01-17T01:29:33.278000Z</published><updated>2014-01-17T01:29:33.278000Z</updated><author><name>Mario Rugiero</name><uri>https://sourceforge.net/u/mrugiero/</uri></author><id>https://sourceforge.netbdfbf453e73ccae63346dd02b67e5ced82e2a537</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Ticket 160 has been modified: Fix missing global identifier in Spellbooks.py&lt;br /&gt;
Edited By: Jarda Benkovsky (edheldil)&lt;br /&gt;
Status updated: u'open' =&amp;gt; u'closed-accepted'&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>#139 keymap.ini functionality through python</title><link href="https://sourceforge.net/p/gemrb/patches/139/?limit=25#d2eb" rel="alternate"/><published>2013-12-28T20:10:24.033000Z</published><updated>2013-12-28T20:10:24.033000Z</updated><author><name>Jaka Kranjc</name><uri>https://sourceforge.net/u/lynxlupodian/</uri></author><id>https://sourceforge.net85c8cc81d6bb53f7c537b828289206a4759dbaed</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; closed-fixed&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Group&lt;/strong&gt;:  --&amp;gt; &lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>Fix compilation with gcc 4.7.0</title><link href="https://sourceforge.net/p/gemrb/patches/159/" rel="alternate"/><published>2012-04-14T08:07:27Z</published><updated>2012-04-14T08:07:27Z</updated><author><name>Lukas Jirkovsky</name><uri>https://sourceforge.net/u/stativ/</uri></author><id>https://sourceforge.net25610902ac130905f8a8a8f275ee4cf3e87aa587</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;GCC 4.7.0 doesn't automatically include &amp;lt;unistd.h&amp;gt;&lt;/p&gt;
&lt;p&gt;The attached patch just removes the HAIKU #ifdefs, so this header is always included. I think headers should be always included even if the compiler automatically includes them, because you can't count on newer compilers doing the same thing. Not doing so results exactly in this type of breakages that happens with almost every major version of gcc.&lt;/p&gt;
&lt;p&gt;Of course feel free to change it in any way, especially if explicit including of &amp;lt;unistd.h&amp;gt; breaks compilation on other compilers.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Only first selected actor speaks on command</title><link href="https://sourceforge.net/p/gemrb/patches/158/" rel="alternate"/><published>2012-03-18T22:55:01Z</published><updated>2012-03-18T22:55:01Z</updated><author><name>Anonymous</name><uri>https://sourceforge.net/u/userid-None/</uri></author><id>https://sourceforge.net7de0a8c6fefd5bc9e46f879185b00c85245a811a</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Previously all selected actors would speak when given a command, which&lt;br /&gt;
made for a noisy experience. Now only the first selected actor speaks.&lt;/p&gt;
&lt;p&gt;Don't call CommandActor on TryToAttack.&lt;/p&gt;
&lt;p&gt;This is consistent with the original engine.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Typos</title><link href="https://sourceforge.net/p/gemrb/patches/157/" rel="alternate"/><published>2011-07-25T11:52:14Z</published><updated>2011-07-25T11:52:14Z</updated><author><name>Christoph Korn</name><uri>https://sourceforge.net/u/c-korn/</uri></author><id>https://sourceforge.net3307e13640ab523c72da6f6cf3a2de03eef3409b</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Just a few typos.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>