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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to feature-requests</title><link>https://sourceforge.net/p/gtk-osx/feature-requests/</link><description>Recent changes to feature-requests</description><atom:link href="https://sourceforge.net/p/gtk-osx/feature-requests/feed.rss" rel="self"/><language>en</language><lastBuildDate>Fri, 29 Jul 2011 15:11:15 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/gtk-osx/feature-requests/feed.rss" rel="self" type="application/rss+xml"/><item><title>building GTK2 on MACOSX</title><link>https://sourceforge.net/p/gtk-osx/feature-requests/4/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Dear developers,&lt;br /&gt;
Would-it be possible, in future, to enable the installation of GTK+ 2 (X Quartz) without having to&lt;br /&gt;
first delete Fink and MacPorts.&lt;br /&gt;
Thank you in advance and congratulation for your excellent work.&lt;br /&gt;
Alain Hebert&lt;br /&gt;
professor&lt;br /&gt;
[quote]If you have MacPorts or Fink installed, you must remove all traces of them from your environment before you try to run jhbuild. The easiest way is to create a new user and run jhbuild while logged in as that user. Mixing Fink/MacPorts and GTK-OSX will fail.[/quote]&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alain Hebert</dc:creator><pubDate>Fri, 29 Jul 2011 15:11:15 -0000</pubDate><guid>https://sourceforge.net2f080bd278bd900dd185931aa647212c4abceb78</guid></item><item><title>Apparently needs Git</title><link>https://sourceforge.net/p/gtk-osx/feature-requests/3/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Would be good to note that on the web-page to save surprises when one runs the script....&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dan Creswell</dc:creator><pubDate>Sat, 04 Jul 2009 08:04:46 -0000</pubDate><guid>https://sourceforge.net5e5259ff7fa759b96ae18d4ef9eaac154c13d51d</guid></item><item><title>link to librsvg</title><link>https://sourceforge.net/p/gtk-osx/feature-requests/2/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I'm unable to load an SVG file in a gtk/osX application whereas it goes well on gtk/X11&lt;/p&gt;
&lt;p&gt;Is it plan to add a link to the librsvg llibrary in the nead future?&lt;/p&gt;
&lt;p&gt;Thanks,&lt;/p&gt;
&lt;p&gt;Bruno&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bruno Guillaume</dc:creator><pubDate>Wed, 10 Jun 2009 12:16:20 -0000</pubDate><guid>https://sourceforge.net00b444c3b0eb79c920d90ed76be2742905817291</guid></item><item><title>GAIM binary?</title><link>https://sourceforge.net/p/gtk-osx/feature-requests/1/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Not to be a troll and I apologize if somone has asked&lt;br /&gt;
this already, but has anyone attempted to do a native&lt;br /&gt;
OS X build of GAIM using files from the GAIM project&lt;br /&gt;
here at SourceForge.net&lt;br /&gt;
&amp;lt;&lt;a href="http://sourceforge.net/projects/gaim/"&gt;http://sourceforge.net/projects/gaim/&lt;/a&gt;&amp;gt; to distribute&lt;br /&gt;
GAIM as an OS X binary?&lt;/p&gt;
&lt;p&gt;Thanks.&lt;/p&gt;&lt;/div&gt;</description><pubDate>Sun, 11 Jan 2004 00:06:33 -0000</pubDate><guid>https://sourceforge.netb623a781c45a38b469d73f61193703c2d129e2ad</guid></item></channel></rss>