glLightModel is not present in the bindings. This causes the example teapot.py to raise an error
NameError: global name 'glLightModel' is not defined
on the line
glLightModel(GL_LIGHT_MODEL_AMBIENT, [0.2, 0.2, 0.2, 1.0])
The example can be made to work by changing glLightModel to glLightModelfv, however, I think that glLightModel itself should also exist.