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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent posts to news</title><link>https://sourceforge.net/p/javanect/news/</link><description>Recent posts to news</description><atom:link href="https://sourceforge.net/p/javanect/news/feed.rss" rel="self"/><language>en</language><lastBuildDate>Thu, 17 Mar 2011 15:14:50 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/javanect/news/feed.rss" rel="self" type="application/rss+xml"/><item><title>Code is advancing</title><link>https://sourceforge.net/p/javanect/news/2011/03/code-is-advancing/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;JavaNect is quickly moving to beta "status". It allows 3rd-party Java code to quickly access the depth map and skeleton tracking features of the Kinect in full 640 x 480 at 30FPS. This is done without any knowledge of JNA or C code. I am currently integrating with J3DWorkbench (https://sourceforge.net/projects/j3dworkbench). This will provide 'one-stop shopping' for 3D, Kinect-based applications without any code development...&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ken Mc Neill</dc:creator><pubDate>Thu, 17 Mar 2011 15:14:50 -0000</pubDate><guid>https://sourceforge.net0f6e4840ece0f0bb6b75746c3351263cdcec4c25</guid></item></channel></rss>