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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent posts to news</title><link>https://sourceforge.net/p/koalamud/news/</link><description>Recent posts to news</description><atom:link href="https://sourceforge.net/p/koalamud/news/feed.rss" rel="self"/><language>en</language><lastBuildDate>Wed, 16 Oct 2002 00:06:12 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/koalamud/news/feed.rss" rel="self" type="application/rss+xml"/><item><title>We're not dead</title><link>https://sourceforge.net/p/koalamud/news/2002/10/were-not-dead/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;KoalaMud development has resumed, and is going strong.  Coding has been restarted in C++ using Qt and ZThread libraries to provide a multithreded environment with a mysql backend.  The requirements to build KoalaMud are higher now, but the result is a much more solid and flexible platform.  Look for the first release of the new KoalaMud code sometime in the next several weeks.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Matthew Schlegel</dc:creator><pubDate>Wed, 16 Oct 2002 00:06:12 -0000</pubDate><guid>https://sourceforge.netf2b86fbd588cdb03ab54190acfa78375696cec3a</guid></item></channel></rss>