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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent posts to news</title><link>https://sourceforge.net/p/lc2sim/news/</link><description>Recent posts to news</description><atom:link href="https://sourceforge.net/p/lc2sim/news/feed.rss" rel="self"/><language>en</language><lastBuildDate>Tue, 13 Jun 2006 04:38:23 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/lc2sim/news/feed.rss" rel="self" type="application/rss+xml"/><item><title>LC-3 Sim 1.0</title><link>https://sourceforge.net/p/lc2sim/news/2006/06/lc-3-sim-10/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I am pleased to announce release 1.0.  This entails a port to Java, a function (and about on par with the ncurses) Swing based interface, and some other goodies.  There is still room for improvement but this is a functional release that is better then our metric (BYU's original LC-3 Simulator)&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ed Page</dc:creator><pubDate>Tue, 13 Jun 2006 04:38:23 -0000</pubDate><guid>https://sourceforge.net2be83aa4d70c16fd460c9b01eefc3c18dec86484</guid></item><item><title>Updates</title><link>https://sourceforge.net/p/lc2sim/news/2006/01/updates/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Now that I (Ed Page) am back around, there are a lot of updates in CVS.  It now works with LC-3, has a lot of bug fixes, and is moving more towards a true C++ program rather then mixed C/C++ style code.  Tere is a tenative GTK user interface, but that is on hold slightly.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ed Page</dc:creator><pubDate>Mon, 02 Jan 2006 18:47:33 -0000</pubDate><guid>https://sourceforge.net0a956f08a4564800938ed3b9acffbf368af1dff9</guid></item><item><title>New GTK UI under development</title><link>https://sourceforge.net/p/lc2sim/news/2003/08/new-gtk-ui-under-development/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;lc2sim-gtk-linux and lc2sim-gtk-windows are actively under development at the moment.&lt;br /&gt;
&lt;/p&gt;
&lt;p&gt;We hope  to take advantage of the GTK-curses project to bring the nice UI to the console, allowing a completely uniform UI across platforms.&lt;/p&gt;
&lt;p&gt;Also, a major rework of the processor core is underway to allow for developers to more easily interface with the simulator libraries.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ed Page</dc:creator><pubDate>Sun, 31 Aug 2003 22:20:34 -0000</pubDate><guid>https://sourceforge.netb5c8de61a8f582e4d713c2ac021b0a569a26deaa</guid></item><item><title>lc2sim-console-linux-0.2(0.2) ncurses</title><link>https://sourceforge.net/p/lc2sim/news/2003/04/lc2sim-console-linux-0202-ncurses/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;lc2sim-console-linux-0.2(0.2) ncurses is now released!  The biggest new feature is the ncurses interface.  Also under-the-hood features like multifile loading and trap execution.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ed Page</dc:creator><pubDate>Thu, 17 Apr 2003 23:28:01 -0000</pubDate><guid>https://sourceforge.net38b8969dc364500a0d98c3d4f307d498bf63197c</guid></item><item><title>cvs ncurses interface</title><link>https://sourceforge.net/p/lc2sim/news/2003/04/cvs-ncurses-interface/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;The ncurses interface is slowly making its way into CVS.  If you'd like to try it out, you can anonymously connect to CVS and checkout the sources.  Expect the beta release within the week.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ed Page</dc:creator><pubDate>Sat, 12 Apr 2003 21:19:03 -0000</pubDate><guid>https://sourceforge.net85910b8b1f638e8f780084192e9077afdc507cda</guid></item><item><title>ncurses interface under development</title><link>https://sourceforge.net/p/lc2sim/news/2003/04/ncurses-interface-under-development/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;The ncurses interface is currently under development.  We expect to have an initial release within the week.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ed Page</dc:creator><pubDate>Fri, 11 Apr 2003 17:05:56 -0000</pubDate><guid>https://sourceforge.netbdf0f3b81539d38151decadfbf10a9f1f1525754</guid></item><item><title>lc2sim-console-linux-0.1(0.1) released!</title><link>https://sourceforge.net/p/lc2sim/news/2003/04/lc2sim-console-linux-0101-released/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;lc2sim-console-linux-0.1(0.1) is now available in both binary and source forms.  This release includes: execution of both mco and bin formats, automagic trap execution (bug), and our available test assembly executes correctly.&lt;/p&gt;
&lt;p&gt;It may be downloaded at &lt;a href="http://lc2sim.sourceforge.net/download.html"&gt;http://lc2sim.sourceforge.net/download.html&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ed Page</dc:creator><pubDate>Thu, 10 Apr 2003 03:31:01 -0000</pubDate><guid>https://sourceforge.nete677f3df1b7862a2078f190274a05d0dd39340b7</guid></item><item><title>Moving toward alpha release</title><link>https://sourceforge.net/p/lc2sim/news/2003/04/moving-toward-alpha-release/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;lc2sim is moving toward its alpha release which implements a command-line interface, facilities for user-loaded and executed trap code, and batch processing.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ed Page</dc:creator><pubDate>Wed, 09 Apr 2003 20:32:33 -0000</pubDate><guid>https://sourceforge.netbdaa4b5cb77e950ee660e2541900565d4d2bc1fe</guid></item></channel></rss>