<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent posts to news</title><link href="https://sourceforge.net/p/p3dengine/news/" rel="alternate"/><link href="https://sourceforge.net/p/p3dengine/news/feed.atom" rel="self"/><id>https://sourceforge.net/p/p3dengine/news/</id><updated>2006-10-13T00:52:01Z</updated><subtitle>Recent posts to news</subtitle><entry><title>Configuration Editor</title><link href="https://sourceforge.net/p/p3dengine/news/2006/10/configuration-editor/" rel="alternate"/><published>2006-10-13T00:52:01Z</published><updated>2006-10-13T00:52:01Z</updated><author><name>grizzley90</name><uri>https://sourceforge.net/u/grizzley90/</uri></author><id>https://sourceforge.net76abfd94f7ed6e22e37b627ea27856babd260f4c</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;I have written and uploaded a complete GUI app that allows you to create, edit, transform, save the game engine configuration files. Instead of having to write the configuration by code or by hand in a file this little app will generate all you need and even check to make sure no data is needed. Very useful, in my opinion!&lt;/p&gt;
&lt;p&gt;I will update it whenever new configuration options are available.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Pure3D Game Engine Version 0.2.0 release</title><link href="https://sourceforge.net/p/p3dengine/news/2006/09/pure3d-game-engine-version-020-release/" rel="alternate"/><published>2006-09-26T00:06:08Z</published><updated>2006-09-26T00:06:08Z</updated><author><name>grizzley90</name><uri>https://sourceforge.net/u/grizzley90/</uri></author><id>https://sourceforge.net733188e178b9c45e6259ece5379bbebc7db7cd81</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;This is the first source release of the Pure3D Game Engine version 0.2.0. Check the Change Log for the translated classes and managers as well as the new added features.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>