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<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to 123: Transparent pixels with MBlur</title><link href="https://sourceforge.net/p/pixie/bugs/123/" rel="alternate"/><link href="https://sourceforge.net/p/pixie/bugs/123/feed.atom" rel="self"/><id>https://sourceforge.net/p/pixie/bugs/123/</id><updated>2010-03-15T15:43:47Z</updated><subtitle>Recent changes to 123: Transparent pixels with MBlur</subtitle><entry><title>Transparent pixels with MBlur</title><link href="https://sourceforge.net/p/pixie/bugs/123/" rel="alternate"/><published>2010-03-15T15:43:47Z</published><updated>2010-03-15T15:43:47Z</updated><author><name>Eibriel</name><uri>https://sourceforge.net/u/eibriel/</uri></author><id>https://sourceforge.net4e0a45641dc6d535bef1af104846d8d556a6cfa7</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;I\'ve renderized an animation about an ovni, the element has motion blur on Camera and Object (trasformation).&lt;/p&gt;
&lt;p&gt;On the resulting image the alpha of the ovni iterates between 255 and 254 (and should be always 255). On composition results on semitransparent ovni.&lt;/p&gt;
&lt;p&gt;Your can download an example here: &lt;a href="http://www.eibriel.com/publico/pixie/SamplePi.zip" rel="nofollow"&gt;http://www.eibriel.com/publico/pixie/SamplePi.zip&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;On Linux AMD64bits 4 cores.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>