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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to 125: Strange occlusion() results with a glass object</title><link>https://sourceforge.net/p/pixie/bugs/125/</link><description>Recent changes to 125: Strange occlusion() results with a glass object</description><atom:link href="https://sourceforge.net/p/pixie/bugs/125/feed.rss" rel="self"/><language>en</language><lastBuildDate>Fri, 02 Apr 2010 15:43:05 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/pixie/bugs/125/feed.rss" rel="self" type="application/rss+xml"/><item><title>Strange occlusion() results with a glass object</title><link>https://sourceforge.net/p/pixie/bugs/125/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;The attached scene contains a matte floor with a matte object on top of it, and a sphere above them which can be matte or glass. The only light source is an ambient occlusion shader provided in the ZIP file.&lt;/p&gt;
&lt;p&gt;Maybe this is not a bug and only me doing something wrong with the parameters, but I didn\'t expect the results of the occlusion() lighted matte object to be different depending on the presence of a glass object somewhere else.&lt;/p&gt;
&lt;p&gt;In case the issue is platform-specific, here are the render I get from the RIB: &lt;a href="http://instinctive.eu/tmp/rt-bug-glass.png" rel="nofollow"&gt;http://instinctive.eu/tmp/rt-bug-glass.png&lt;/a&gt; when the sphere has a glass surface shader, and &lt;a href="http://instinctive.eu/tmp/rt-bug-matte.png" rel="nofollow"&gt;http://instinctive.eu/tmp/rt-bug-matte.png&lt;/a&gt; with the matte surface shader. I'm using Pixie 2.2.6 compiled from sources on a FreeBSD 8-STABLE amd64.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Natacha</dc:creator><pubDate>Fri, 02 Apr 2010 15:43:05 -0000</pubDate><guid>https://sourceforge.net5ff999f15d0a784a9a66eaf3ee8598d4ea5ef9f6</guid></item></channel></rss>