<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent posts to news</title><link href="https://sourceforge.net/p/premake/news/" rel="alternate"/><link href="https://sourceforge.net/p/premake/news/feed.atom" rel="self"/><id>https://sourceforge.net/p/premake/news/</id><updated>2010-03-03T16:32:34Z</updated><subtitle>Recent posts to news</subtitle><entry><title>Premake 4.2.1 (stable) released</title><link href="https://sourceforge.net/p/premake/news/2010/03/premake-421-stable-released/" rel="alternate"/><published>2010-03-03T16:32:34Z</published><updated>2010-03-03T16:32:34Z</updated><author><name>starkos</name><uri>https://sourceforge.net/u/starkos/</uri></author><id>https://sourceforge.net0ddfe1a9ce56e69940a9ee7f85403084627de05e</id><summary type="html">Premake is a build configuration tool. It enables developers to describe their software projects just once, and then use that description to generate project files for Visual Studio, Xcode, GNU Make, Code::Blocks, and more across Windows, Linux, and Mac OS X. Premake uses a friendly syntax to describe the project, supports configure-style command line arguments, and includes the full-featured Lua scripting engine for automating configuration tasks. Premake 4.2.1 includes bug fixes and a few new, minor features. Get the software and learn more at http://industriousone.com/premake.
</summary></entry><entry><title>Premake 4.1.1 (stable) released</title><link href="https://sourceforge.net/p/premake/news/2009/07/premake-411-stable-released/" rel="alternate"/><published>2009-07-16T23:30:22Z</published><updated>2009-07-16T23:30:22Z</updated><author><name>starkos</name><uri>https://sourceforge.net/u/starkos/</uri></author><id>https://sourceforge.netf70235993aacc36e440d810b5d6adcb8fbdc31ef</id><summary type="html">Premake is a build configuration tool. It enables developers to describe their software projects just once, and then use that description to generate project files for Visual Studio, GNU Make, Code::Blocks, and more across Windows, Linux, and Mac OS X. Premake uses a friendly syntax to describe the project, supports configure-style command line arguments, and includes the full-featured Lua scripting engine for automating configuration tasks. 

Premake 4.1.1 includes important fixes for the Xbox 360 and Mac OS X Universal support introduced in version 4.1.

Get the software and learn more at http://industriousone.com/premake.</summary></entry><entry><title>Premake 4.1 (stable) released</title><link href="https://sourceforge.net/p/premake/news/2009/06/premake-41-stable-released/" rel="alternate"/><published>2009-06-25T14:18:45Z</published><updated>2009-06-25T14:18:45Z</updated><author><name>starkos</name><uri>https://sourceforge.net/u/starkos/</uri></author><id>https://sourceforge.net5fa2b240be0453c88c494584c7d03a1baa6a1092</id><summary type="html">Premake is a build configuration tool. It enables developers to describe their software projects just once, and then use that description to generate project files for Visual Studio, GNU Make, Code::Blocks, and more across Windows, Linux, and Mac OS X. Premake uses a friendly syntax to describe the project, supports configure-style command line arguments, and includes the full-featured Lua scripting engine for automating configuration tasks.

Premake 4.1 adds experimental support for cross-compiling, enabling developers to target 32- and 64-bit architectures, Mac OS X universal binaries, and the Xbox 360 and Playstation 3 consoles.

Get the software and learn more at http://industriousone.com/premake.</summary></entry></feed>