<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent posts to news</title><link href="https://sourceforge.net/p/qblock/news/" rel="alternate"/><link href="https://sourceforge.net/p/qblock/news/feed.atom" rel="self"/><id>https://sourceforge.net/p/qblock/news/</id><updated>2008-06-01T11:41:38Z</updated><subtitle>Recent posts to news</subtitle><entry><title>QBlock is here!</title><link href="https://sourceforge.net/p/qblock/news/2008/06/qblock-is-here/" rel="alternate"/><published>2008-06-01T11:41:38Z</published><updated>2008-06-01T11:41:38Z</updated><author><name>Jeremy Glazman</name><uri>https://sourceforge.net/u/jglazman/</uri></author><id>https://sourceforge.net74d9761be768f3c9f5e627fd2232879b63e07abc</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;QBlock, the rapid-prototyping cross-platform game engine, has officially been released!&lt;/p&gt;
&lt;p&gt;With QBlock, complete playable game demos can be created in a single day, letting game designers know very early in their development whether their idea is fun to play or not.&lt;/p&gt;
&lt;p&gt;But don't stop there! With integrated GUI components, completely auto-managed game assets, built-in particle systems and special effects, QBlock enables you to turn your simple demo into a high quality game.&lt;/p&gt;
&lt;p&gt;For a sample of some of the games already created with the QBlock engine, please visit www.refugezero.com&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>