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<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to bugs</title><link href="https://sourceforge.net/p/quakes60/bugs/" rel="alternate"/><link href="https://sourceforge.net/p/quakes60/bugs/feed.atom" rel="self"/><id>https://sourceforge.net/p/quakes60/bugs/</id><updated>2006-10-22T15:20:50Z</updated><subtitle>Recent changes to bugs</subtitle><entry><title>Can't load the saved game correctly</title><link href="https://sourceforge.net/p/quakes60/bugs/12/" rel="alternate"/><published>2006-10-22T15:20:50Z</published><updated>2006-10-22T15:20:50Z</updated><author><name>street-xbiker</name><uri>https://sourceforge.net/u/street-xbiker/</uri></author><id>https://sourceforge.netbe90de8ec3571ffddf41ba0c68a5517ed1bbb2a4</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;I have installed Quake 0.063 HQ on my Nokia 6630 with &lt;br /&gt;
pak0.pak and pak1.pak.&lt;/p&gt;
&lt;p&gt;The game saves without any problems but when i start &lt;br /&gt;
loading the save it can't load correctly.&lt;br /&gt;
There are several cases:&lt;/p&gt;
&lt;p&gt;1) I try to load the save when i am already playing &lt;br /&gt;
the game&lt;/p&gt;
&lt;p&gt;Result: the textures of the save lay on the textures &lt;br /&gt;
of the current game.&lt;br /&gt;
I guess Quake is not able to exit the current game &lt;br /&gt;
before loading the save.&lt;/p&gt;
&lt;p&gt;2) I try to load the saved game while I am not playing &lt;br /&gt;
(for example I have just launched Quake and want to &lt;br /&gt;
load my save)&lt;/p&gt;
&lt;p&gt;Result: the save loads correctly but:&lt;br /&gt;
- all monsters on the level are disappeared&lt;br /&gt;
- all doors are open&lt;br /&gt;
- the portal does't work&lt;/p&gt;
&lt;p&gt;Please, help me if you can, because the game is really &lt;br /&gt;
fantastic and I can't wait for the full version :)&lt;/p&gt;
&lt;p&gt;by the way, when will the full version be ready? :)&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>app closes after demo</title><link href="https://sourceforge.net/p/quakes60/bugs/11/" rel="alternate"/><published>2006-10-22T08:28:40Z</published><updated>2006-10-22T08:28:40Z</updated><author><name>kobazz</name><uri>https://sourceforge.net/u/kobazz/</uri></author><id>https://sourceforge.netaf438d26828fb0d9e3fa7bd6ed21f40a9eae4990</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;After the first demo has finished, the app will &lt;br /&gt;
automatically close.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>fragmented picture</title><link href="https://sourceforge.net/p/quakes60/bugs/10/" rel="alternate"/><published>2006-10-22T08:14:30Z</published><updated>2006-10-22T08:14:30Z</updated><author><name>kobazz</name><uri>https://sourceforge.net/u/kobazz/</uri></author><id>https://sourceforge.nete94e083887866116a3b830285f73f2c2e4fba2d7</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Hi, I installed the latest 0.063 version on a samsung &lt;br /&gt;
d730 s60v2 and started the app with fexplorer since &lt;br /&gt;
there is no installed shorcut yet. Everything goes &lt;br /&gt;
fine. I see the loading screen and the demo starts to &lt;br /&gt;
play. After half a minut or so, the screen fragments &lt;br /&gt;
in 4 parts. The same happens after a few seconds when &lt;br /&gt;
I start a new playable game and stand before the skill &lt;br /&gt;
level gates.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Process</title><link href="https://sourceforge.net/p/quakes60/bugs/9/" rel="alternate"/><published>2006-10-07T13:56:59Z</published><updated>2006-10-07T13:56:59Z</updated><author><name>Anonymous</name><uri>https://sourceforge.net/u/userid-None/</uri></author><id>https://sourceforge.net10d8c478cde513a8956dd1aebf57f84e0b463232</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;I have a problem with quake - i open FExplorer, and &lt;br /&gt;
open quakes60.exe. When i go to phone menu i can't go &lt;br /&gt;
back to quake becouse it run as process. I must &lt;br /&gt;
enject memory card to close quake. Can you convert it &lt;br /&gt;
to .app or .sis format? I think it will resolve this &lt;br /&gt;
problem.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>N70 load game still not working</title><link href="https://sourceforge.net/p/quakes60/bugs/8/" rel="alternate"/><published>2006-07-12T16:48:54Z</published><updated>2006-07-12T16:48:54Z</updated><author><name>Anonymous</name><uri>https://sourceforge.net/u/userid-None/</uri></author><id>https://sourceforge.net3bd6f5e9c1de327c6875957d31f54fee376e19f3</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;N70&lt;br /&gt;
I tried the new version with save/load fixed and it &lt;br /&gt;
is still not working for me. After choosing load, &lt;br /&gt;
Quake crashes and I see lots of text moving up (and &lt;br /&gt;
it is not the console text)&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>bugs</title><link href="https://sourceforge.net/p/quakes60/bugs/7/" rel="alternate"/><published>2006-07-06T12:18:31Z</published><updated>2006-07-06T12:18:31Z</updated><author><name>kuci06</name><uri>https://sourceforge.net/u/kuci06/</uri></author><id>https://sourceforge.net3461e01b0ec98f7e1483dbec716a794b5f389fe1</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;discovered on n70-version(work on 6600):&lt;br /&gt;
-textures disappear, when the player moves&lt;br /&gt;
-textures moving, when the player moves&lt;br /&gt;
-load feature not working&lt;br /&gt;
-exits, when i choose key-config, or video&lt;br /&gt;
-i can't change the weapons&lt;br /&gt;
-when i go to the walls closely, i can see &lt;br /&gt;
through them&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Load feature not working</title><link href="https://sourceforge.net/p/quakes60/bugs/6/" rel="alternate"/><published>2006-07-05T16:53:00Z</published><updated>2006-07-05T16:53:00Z</updated><author><name>Nitro2</name><uri>https://sourceforge.net/u/nitro2/</uri></author><id>https://sourceforge.netd0e71ba788a27e4bfd46a739a2fcd1139af11c96</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Load feature not works, if U choose this option and &lt;br /&gt;
choose a save game thinks for a while and exits to &lt;br /&gt;
console. Discovered at the N-Gage version of port.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Bugs on N70 version game</title><link href="https://sourceforge.net/p/quakes60/bugs/5/" rel="alternate"/><published>2006-07-05T16:42:53Z</published><updated>2006-07-05T16:42:53Z</updated><author><name>mozgowitz</name><uri>https://sourceforge.net/u/mozgowitz/</uri></author><id>https://sourceforge.net5e453e59da88af06f3d3c5843c45a073bd061c4c</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;- Can't load savegame.&lt;br /&gt;
- Next weapon key not working, changing to axe only &lt;br /&gt;
(or is it axe key?)&lt;br /&gt;
- Key configuration not accessible, game crashes.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>quake port&amp;keypad lock</title><link href="https://sourceforge.net/p/quakes60/bugs/4/" rel="alternate"/><published>2006-07-05T14:16:00Z</published><updated>2006-07-05T14:16:00Z</updated><author><name>Nitro2</name><uri>https://sourceforge.net/u/nitro2/</uri></author><id>https://sourceforge.netaf35369df4e1e4f0c03159ef33dbfe147cd4d2b8</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;I have AutoLock app instaled on my phone-this app &lt;br /&gt;
automaticly do keypad lock after defined period of &lt;br /&gt;
time. Then when i left my phone for a while with &lt;br /&gt;
Quake port launched and later when i unlock keypad &lt;br /&gt;
game crashes.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>moving&amp;textures</title><link href="https://sourceforge.net/p/quakes60/bugs/3/" rel="alternate"/><published>2006-07-05T14:11:44Z</published><updated>2006-07-05T14:11:44Z</updated><author><name>Nitro2</name><uri>https://sourceforge.net/u/nitro2/</uri></author><id>https://sourceforge.neta03e68372155fa9a30a54b81a486673b55d33bdd</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;When U move almost all textures move up, when U stop &lt;br /&gt;
everything is back to normal. Discovered on N-Gage &lt;br /&gt;
version of port.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>