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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent posts to news</title><link>https://sourceforge.net/p/quakes60/news/</link><description>Recent posts to news</description><atom:link href="https://sourceforge.net/p/quakes60/news/feed.rss" rel="self"/><language>en</language><lastBuildDate>Thu, 26 Oct 2006 22:44:35 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/quakes60/news/feed.rss" rel="self" type="application/rss+xml"/><item><title>I continue my work at 3rd edition version of game</title><link>https://sourceforge.net/p/quakes60/news/2006/10/i-continue-my-work-at-3rd-edition-version-of-game/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I got debug phone with Symbian 9.1 and Developer Sertificate. Then I continue my work with 3rd edition version of game&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dmitry Gazko</dc:creator><pubDate>Thu, 26 Oct 2006 22:44:35 -0000</pubDate><guid>https://sourceforge.net6d850955e23995a9840040552863bc7ce9334eb2</guid></item><item><title>Started work with real game speed optimization</title><link>https://sourceforge.net/p/quakes60/news/2006/10/started-work-with-real-game-speed-optimization/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Started work with real game speed up, because when user play at higher levels - game speed is slow - server part of code not optimized yet &lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dmitry Gazko</dc:creator><pubDate>Thu, 26 Oct 2006 22:41:24 -0000</pubDate><guid>https://sourceforge.net0b816bee54d265e7be72febce82228d61a73b618</guid></item><item><title>Published prealpha 0.054 speedup</title><link>https://sourceforge.net/p/quakes60/news/2006/10/published-prealpha-0054-speedup/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;+Game speed acceleration&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dmitry Gazko</dc:creator><pubDate>Sat, 14 Oct 2006 03:17:00 -0000</pubDate><guid>https://sourceforge.net99fb4d21539bdd3cccb51ed28c146cbdbdd54194</guid></item><item><title>Published prealpha 0.063 HQ</title><link>https://sourceforge.net/p/quakes60/news/2006/10/published-prealpha-0063-hq/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;High Quality Render&lt;br /&gt;
Game Speed Acceleration&lt;br /&gt;
Only 64K colors version&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dmitry Gazko</dc:creator><pubDate>Thu, 12 Oct 2006 12:40:28 -0000</pubDate><guid>https://sourceforge.net053d814d6e21774db64170babdf7242b0ac2fdde</guid></item><item><title>Prealpha 0.06 source code</title><link>https://sourceforge.net/p/quakes60/news/2006/10/prealpha-006-source-code/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I release source code of prealpha 0.06. See download section...&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dmitry Gazko</dc:creator><pubDate>Mon, 09 Oct 2006 00:43:24 -0000</pubDate><guid>https://sourceforge.net2174f2a25c5540916d52756f0ed9e078f2b6e45a</guid></item><item><title>Prealpha 0.06 released</title><link>https://sourceforge.net/p/quakes60/news/2006/10/prealpha-006-released/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;High quality render release of version 0.052&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dmitry Gazko</dc:creator><pubDate>Mon, 02 Oct 2006 03:56:54 -0000</pubDate><guid>https://sourceforge.nete0fe28ef42d097a772ca057c0d5f6ec000bfcd83</guid></item><item><title>I can't now work at 3rd edition version</title><link>https://sourceforge.net/p/quakes60/news/2006/09/i-cant-now-work-at-3rd-edition-version/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;I can't now work at 3rd edition version, because I haven't Developer Sertificate from SymbianSigned and don't know how obtain it without 3rd edition phone. Compiled without this sertificate n80quake.dll don't work :( So I delete it today.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dmitry Gazko</dc:creator><pubDate>Sat, 23 Sep 2006 23:23:12 -0000</pubDate><guid>https://sourceforge.net671dd72168e0ae84a0f396cbc118e0ae2d403ecd</guid></item><item><title>Prealpha 0.05 released</title><link>https://sourceforge.net/p/quakes60/news/2006/09/prealpha-005-released/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Many bug fix (related to 2D drawing)&lt;br /&gt;
Game speed acceleration&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dmitry Gazko</dc:creator><pubDate>Sat, 23 Sep 2006 18:03:41 -0000</pubDate><guid>https://sourceforge.net3e9aba6282db4ce4d1d1645d9b262d9fa41968eb</guid></item><item><title>Started work with sound support</title><link>https://sourceforge.net/p/quakes60/news/2006/09/started-work-with-sound-support/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Now I working at sound suport for both 0.03 and 0.04 versions&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dmitry Gazko</dc:creator><pubDate>Mon, 18 Sep 2006 14:51:58 -0000</pubDate><guid>https://sourceforge.neted10d67455a048301a86cd8c5e4439cf4e581292</guid></item><item><title>prealpha 0.04 test version updated</title><link>https://sourceforge.net/p/quakes60/news/2006/09/prealpha-004-test-version-updated/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Bugs fixed:&lt;br /&gt;
1. Crosshair (value from 0 to 4) &lt;br /&gt;
2. Mods support&lt;br /&gt;
Download section updated.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dmitry Gazko</dc:creator><pubDate>Mon, 18 Sep 2006 13:14:56 -0000</pubDate><guid>https://sourceforge.net3fb8b30969bd57db19bf7f5fa11fdd534b2b541a</guid></item></channel></rss>