<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to bugs</title><link>https://sourceforge.net/p/rollingcube/bugs/</link><description>Recent changes to bugs</description><atom:link href="https://sourceforge.net/p/rollingcube/bugs/feed.rss" rel="self"/><language>en</language><lastBuildDate>Thu, 27 Feb 2025 15:54:04 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/rollingcube/bugs/feed.rss" rel="self" type="application/rss+xml"/><item><title>The camera is pointing in the wrong direction while the level is loading.</title><link>https://sourceforge.net/p/rollingcube/bugs/2/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;&lt;a href="https://discord.com/channels/672918371326754817/672918371762700309/1344494458825080833" rel="nofollow"&gt;https://discord.com/channels/672918371326754817/672918371762700309/1344494458825080833&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;it seems like the game might remember some random keystrokes from a previous game when reloading the map after death. that's why the camera is pointing in a different direction when loading.   I can't think of any other explanation for this.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Thu, 27 Feb 2025 15:54:04 -0000</pubDate><guid>https://sourceforge.netf746f0468e8556ff91ed6ab9d99e75ef74ce0d46</guid></item><item><title>#1 Big technical problem starting with Ice World</title><link>https://sourceforge.net/p/rollingcube/bugs/1/?limit=25#e26c</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;In some themes the ice blocks don't use a texture directly, but rather it is generated dynamically by a shader. The Egypt and Artic themes are like this, for example. There are other themes that do use a normal texture. Check if the problem occurs in all themes or if it is only in some.&lt;/p&gt;
&lt;p&gt;On another note, I have checked the memory leak you mentioned and indeed memory is constantly being lost while playing the levels. It seems to be a problem with some UI particle effects. I have been able to fix it and for the new version 0.3 that will be released in a few weeks it will be corrected.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Krampus</dc:creator><pubDate>Thu, 02 Jan 2025 12:51:05 -0000</pubDate><guid>https://sourceforge.net42306d6ad4563bfe866e8248d6d56f242e72c4c3</guid></item><item><title>Big technical problem starting with Ice World</title><link>https://sourceforge.net/p/rollingcube/bugs/1/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Starting with Level 61 (Ice World), I cannot see any ice cubes. They're just invisible.&lt;br/&gt;
I can play blind, but up from here, the game very quickly dies, quietly, with windows error "application does not function anymore".&lt;br/&gt;
I also can't see ice cubes when I place them in the level editor. Unless I set it to "kula mode", then I can see a placed ice cube.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Thu, 26 Dec 2024 08:50:47 -0000</pubDate><guid>https://sourceforge.netdba317649838cb01fb298dc5cfeca99ed353a322</guid></item></channel></rss>