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<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to bunglistbuild-feature-requests</title><link href="https://sourceforge.net/p/sgamp/bunglistbuild-feature-requests/" rel="alternate"/><link href="https://sourceforge.net/p/sgamp/bunglistbuild-feature-requests/feed.atom" rel="self"/><id>https://sourceforge.net/p/sgamp/bunglistbuild-feature-requests/</id><updated>2010-03-13T04:46:32Z</updated><subtitle>Recent changes to bunglistbuild-feature-requests</subtitle><entry><title>Underwater Drone Launcher?? Huh??</title><link href="https://sourceforge.net/p/sgamp/bunglistbuild-feature-requests/1/" rel="alternate"/><published>2010-03-13T04:46:32Z</published><updated>2010-03-13T04:46:32Z</updated><author><name>CardGameNut</name><uri>https://sourceforge.net/u/cardgamenut/</uri></author><id>https://sourceforge.net2d9e4ff873915d1e6e14bfffb7afc80a90813509</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;My only gripe, really, is that the drone compartments are full of water in the SpaceBuild version. Personally, I don't see any reason for it except to keep some semblance of "Atlantis = Water" in your map? Maybe it would look better with an iris-like "door" that can open/close once you get a chair room (if you put one in), but it's just odd seeing water there.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>