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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to bunglistbuild-feature-requests</title><link>https://sourceforge.net/p/sgamp/bunglistbuild-feature-requests/</link><description>Recent changes to bunglistbuild-feature-requests</description><atom:link href="https://sourceforge.net/p/sgamp/bunglistbuild-feature-requests/feed.rss" rel="self"/><language>en</language><lastBuildDate>Sat, 13 Mar 2010 04:46:32 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/sgamp/bunglistbuild-feature-requests/feed.rss" rel="self" type="application/rss+xml"/><item><title>Underwater Drone Launcher?? Huh??</title><link>https://sourceforge.net/p/sgamp/bunglistbuild-feature-requests/1/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;My only gripe, really, is that the drone compartments are full of water in the SpaceBuild version. Personally, I don't see any reason for it except to keep some semblance of "Atlantis = Water" in your map? Maybe it would look better with an iris-like "door" that can open/close once you get a chair room (if you put one in), but it's just odd seeing water there.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CardGameNut</dc:creator><pubDate>Sat, 13 Mar 2010 04:46:32 -0000</pubDate><guid>https://sourceforge.net2d9e4ff873915d1e6e14bfffb7afc80a90813509</guid></item></channel></rss>