<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Activity for Tilificator</title><link>https://sourceforge.net/p/tilificator/activity/</link><description>Recent activity for Tilificator</description><language>en</language><lastBuildDate>Sun, 15 Oct 2023 09:56:46 -0000</lastBuildDate><item><title>Michel Iwaniec committed [b0f9ec] on Code</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/b0f9ec011c48c739dcbdbd257d3d58ef90079a0f/</link><description>Add grid-based version of "cut spritesheet" dialog:</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sun, 15 Oct 2023 09:56:46 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/b0f9ec011c48c739dcbdbd257d3d58ef90079a0f/</guid></item><item><title>Michel Iwaniec committed [15e5da] on Code</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/15e5da0b7b9ef89d239b02a11f4e3e1e9924aa8f/</link><description>Fix import/export of raw tiles for 8x16 mode</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Thu, 21 Sep 2023 00:26:56 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/15e5da0b7b9ef89d239b02a11f4e3e1e9924aa8f/</guid></item><item><title>Michel Iwaniec committed [3937c1] on Code</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/3937c1def75cb9e37031c7e2fa8b379a822cc85c/</link><description>wip: Fix import/export of NES tiles for 8x16 mode</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Wed, 20 Sep 2023 00:15:16 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/3937c1def75cb9e37031c7e2fa8b379a822cc85c/</guid></item><item><title>MichelIwaniec committed [9050c2]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/9050c2d515242d9e205601102def77ff5fb03398/</link><description>Add support for offsets in asm export:</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Mon, 18 Oct 2021 18:04:05 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/9050c2d515242d9e205601102def77ff5fb03398/</guid></item><item><title>MichelIwaniec committed [eb88ed]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/eb88edf1874eae082be7046e12dac5d3dbe4f4d2/</link><description>More improvements to asm export formatting:</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Wed, 13 Oct 2021 22:16:26 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/eb88edf1874eae082be7046e12dac5d3dbe4f4d2/</guid></item><item><title>MichelIwaniec committed [726154]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/726154fefa8d8362cde59a59594d717a38189494/</link><description>Improvements to asm export formatting:</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 09 Oct 2021 21:35:14 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/726154fefa8d8362cde59a59594d717a38189494/</guid></item><item><title>Tilificator released /releases/Tilificator-v0.7-win64.zip</title><link>https://sourceforge.nethttps%3A//sourceforge.net/projects/tilificator/files/releases/Tilificator-v0.7-win64.zip/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tilificator</dc:creator><pubDate>Thu, 09 Sep 2021 21:26:03 -0000</pubDate><guid>https://sourceforge.net/projects/tilificator/files/releases/Tilificator-v0.7-win64.zip/download</guid></item><item><title>MichelIwaniec committed [95c990]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/95c990f72e2be4175a8ded1f0ab09405ee8fe713/</link><description>Fix rare-but-fatal out-of-index error in TilingMethodDragQueen</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Thu, 09 Sep 2021 21:17:02 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/95c990f72e2be4175a8ded1f0ab09405ee8fe713/</guid></item><item><title>Tilificator released /releases/Tilificator-v0.6-win64.zip</title><link>https://sourceforge.nethttps%3A//sourceforge.net/projects/tilificator/files/releases/Tilificator-v0.6-win64.zip/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tilificator</dc:creator><pubDate>Thu, 01 Jul 2021 21:53:02 -0000</pubDate><guid>https://sourceforge.net/projects/tilificator/files/releases/Tilificator-v0.6-win64.zip/download</guid></item><item><title>MichelIwaniec committed [91239e]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/91239e4700d4a5d9ebb525c406d4a698e955760c/</link><description>Add export-to-.asm feature for sprite images:</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Thu, 01 Jul 2021 21:40:47 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/91239e4700d4a5d9ebb525c406d4a698e955760c/</guid></item><item><title>MichelIwaniec committed [392f4b]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/392f4b3ddf4f3167cb0a857bfdaec163947491d1/</link><description>Add functionality to import / export NESST .msb format</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Mon, 28 Jun 2021 23:57:04 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/392f4b3ddf4f3167cb0a857bfdaec163947491d1/</guid></item><item><title>Tilificator released /releases/Tilificator-v0.5-win64.zip</title><link>https://sourceforge.nethttps%3A//sourceforge.net/projects/tilificator/files/releases/Tilificator-v0.5-win64.zip/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tilificator</dc:creator><pubDate>Sun, 27 Jun 2021 12:16:02 -0000</pubDate><guid>https://sourceforge.net/projects/tilificator/files/releases/Tilificator-v0.5-win64.zip/download</guid></item><item><title>MichelIwaniec committed [3912a1]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/3912a111947ac622f31b24d9d7102441aaa26fc3/</link><description>Fix bug when loading sprite sheet with pixels occupying first line</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Fri, 25 Jun 2021 20:06:26 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/3912a111947ac622f31b24d9d7102441aaa26fc3/</guid></item><item><title>MichelIwaniec committed [40ba10]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/40ba10c8980d4dccd530c0a39f5f2576cc1ca27e/</link><description>Add sensible error messages for non-indexed images</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Fri, 25 Jun 2021 00:01:19 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/40ba10c8980d4dccd530c0a39f5f2576cc1ca27e/</guid></item><item><title>MichelIwaniec committed [4236ca]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/4236ca2b4445a6925d3da609a54e0863279a46e0/</link><description>* Use VERSION_STRING in setup.py for building c_tile extension module</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Thu, 24 Jun 2021 23:24:05 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/4236ca2b4445a6925d3da609a54e0863279a46e0/</guid></item><item><title>MichelIwaniec committed [c1867b]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/c1867b55cf2da21069d6ecc3a829d21512b6efde/</link><description>Make "about" dialog report version correctly:</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Thu, 24 Jun 2021 22:06:12 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/c1867b55cf2da21069d6ecc3a829d21512b6efde/</guid></item><item><title>MichelIwaniec committed [2813ac]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/2813aca0b308f9db088dc50baaa7ff192800b526/</link><description>* Make a new variant of ShiftedRows, that avoids overlap.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Thu, 24 Jun 2021 00:21:27 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/2813aca0b308f9db088dc50baaa7ff192800b526/</guid></item><item><title>Tilificator released /releases/Tilificator-v0.4-win64.zip</title><link>https://sourceforge.nethttps%3A//sourceforge.net/projects/tilificator/files/releases/Tilificator-v0.4-win64.zip/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tilificator</dc:creator><pubDate>Thu, 24 Jun 2021 00:20:03 -0000</pubDate><guid>https://sourceforge.net/projects/tilificator/files/releases/Tilificator-v0.4-win64.zip/download</guid></item><item><title>Michel Iwaniec committed [e4bd05]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/e4bd0501186d299d3da4b5ea2eb5422629fd383d/</link><description>* Re-organise files into a package 'tilificator', and switch to absolute imports</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Thu, 24 Jun 2021 00:05:57 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/e4bd0501186d299d3da4b5ea2eb5422629fd383d/</guid></item><item><title>MichelIwaniec committed [119fae]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/119fae437cdf8294e3770b847ed273fc81686f0e/</link><description>WIP: Add Appveyor build automation</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Tue, 22 Jun 2021 23:38:27 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/119fae437cdf8294e3770b847ed273fc81686f0e/</guid></item><item><title>MichelIwaniec committed [2397b0]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/2397b0e17a3e53e73561a9a527b75142a8698f07/</link><description>WIP: Add Appveyor build automation</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Tue, 22 Jun 2021 22:39:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/2397b0e17a3e53e73561a9a527b75142a8698f07/</guid></item><item><title>MichelIwaniec committed [3ff012]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/3ff012324a9d5c5b677983b6b189b6cbba494ece/</link><description>WIP: Add Appveyor build automation</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Tue, 22 Jun 2021 00:02:31 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/3ff012324a9d5c5b677983b6b189b6cbba494ece/</guid></item><item><title>MichelIwaniec committed [b6ce52]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/b6ce52b417b19ebe3dfeb64bfe66c7a0966522b0/</link><description>WIP: Add Appveyor build automation</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Mon, 21 Jun 2021 23:22:45 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/b6ce52b417b19ebe3dfeb64bfe66c7a0966522b0/</guid></item><item><title>MichelIwaniec committed [158481]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/158481f0c99c1b2fbd5201ddb088091846919c5d/</link><description>For completeness sake, added TilingMethodRect, which tilifies sprites with a regular grid as if they were background tiles.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Wed, 20 Mar 2019 00:21:18 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/158481f0c99c1b2fbd5201ddb088091846919c5d/</guid></item><item><title>MichelIwaniec committed [68d7a7]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/68d7a74f8ac428aa9c40596d986bdf6646377768/</link><description>Update Copyright in About dialog to cover 2019.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Wed, 20 Mar 2019 00:18:47 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/68d7a74f8ac428aa9c40596d986bdf6646377768/</guid></item><item><title>Tilificator released /releases/tilificator_v0.31-win64.zip</title><link>https://sourceforge.nethttps%3A//sourceforge.net/projects/tilificator/files/releases/tilificator_v0.31-win64.zip/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tilificator</dc:creator><pubDate>Wed, 20 Mar 2019 00:03:02 -0000</pubDate><guid>https://sourceforge.net/projects/tilificator/files/releases/tilificator_v0.31-win64.zip/download</guid></item><item><title>MichelIwaniec committed [b53d20]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/b53d202e1fe7b4a6e7bdb770cbcee03d6a0d0037/</link><description>* Added an optional grid view using the QListWidget's IconMode.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Tue, 19 Mar 2019 23:37:55 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/b53d202e1fe7b4a6e7bdb770cbcee03d6a0d0037/</guid></item><item><title>Michel Iwaniec modified a wiki page</title><link>https://sourceforge.net/p/tilificator/wiki/Home/</link><description>Home</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Mon, 19 Nov 2018 00:29:58 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/wiki/Home/</guid></item><item><title>Tilificator released /releases/tilificator_v0.3-win64.zip</title><link>https://sourceforge.nethttps%3A//sourceforge.net/projects/tilificator/files/releases/tilificator_v0.3-win64.zip/download</link><description/><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tilificator</dc:creator><pubDate>Sun, 18 Nov 2018 22:54:02 -0000</pubDate><guid>https://sourceforge.net/projects/tilificator/files/releases/tilificator_v0.3-win64.zip/download</guid></item><item><title>MichelIwaniec committed [4d9985]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/4d9985f41e5a2592e1fda9ea7343d1a7bafa32cc/</link><description>Add an approximate "global optimization" feature.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sun, 18 Nov 2018 22:13:47 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/4d9985f41e5a2592e1fda9ea7343d1a7bafa32cc/</guid></item><item><title>MichelIwaniec committed [587b88]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/587b88413cf6664cd8480840e0c0a05bc36a9e2c/</link><description>For completeness sake, added TilingMethodRect, which tilifies sprites with a regular grid as if they were background tiles.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sun, 18 Nov 2018 22:13:47 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/587b88413cf6664cd8480840e0c0a05bc36a9e2c/</guid></item><item><title>MichelIwaniec committed [1067e1]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/1067e1dcd87cd5fed3e475b533fdc683d26740e4/</link><description>Made TileTable scroll properly, and added a groupbox to sprite image windows for a more consistent layout</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sun, 18 Nov 2018 15:34:41 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/1067e1dcd87cd5fed3e475b533fdc683d26740e4/</guid></item><item><title>MichelIwaniec committed [ff97e1]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/ff97e162debb1ef5fc8bd0826008d69931dbfd5a/</link><description>Remove unused QtUiTools import (was causing pyinstaller build to fail)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sun, 18 Nov 2018 15:34:41 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/ff97e162debb1ef5fc8bd0826008d69931dbfd5a/</guid></item><item><title>Michel Iwaniec committed [13e3bf]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/13e3bfb145669a7319b9860ad7905339ebe3e4df/</link><description>First import of files! Tilificator is now secretly public... :)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/13e3bfb145669a7319b9860ad7905339ebe3e4df/</guid></item><item><title>Michel Iwaniec committed [c650da]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/c650dac83562e4f3ae975762f64823c6460d0cab/</link><description>* Wrote simplified versions of draggableToRight/draggableToLeft and dragToRight/dragToLeft, allowing only one pixel drag at a time</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/c650dac83562e4f3ae975762f64823c6460d0cab/</guid></item><item><title>Michel Iwaniec committed [b81a38]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/b81a382c18e3b23c9106534bed87a68781d432ae/</link><description>* Removed debug printf calls from c_tile, for less noise in the console</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/b81a382c18e3b23c9106534bed87a68781d432ae/</guid></item><item><title>Michel Iwaniec committed [301826]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/3018262058ef4b3695cf6926dcf663b6ec8b591f/</link><description>Decided to create a new branch for the variable-drag rewrite, due to a still remaining uncertainty of whether this approach will work out in the end</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/3018262058ef4b3695cf6926dcf663b6ec8b591f/</guid></item><item><title>Michel Iwaniec committed [909e2d]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/909e2d0faf08bbba1569ed49e39a972f1217c1ba/</link><description>* Optimized method "optimizeRows" in TilingMethodDragQueen a bit, mainly by adding a C extension for the coverageFromTilification function</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/909e2d0faf08bbba1569ed49e39a972f1217c1ba/</guid></item><item><title>Michel Iwaniec committed [1609e3]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/1609e31fcb134f7072d6a1420f96c8eb88d7b7c3/</link><description>* Removed all dependencies on NumPy</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/1609e31fcb134f7072d6a1420f96c8eb88d7b7c3/</guid></item><item><title>Michel Iwaniec committed [87e6c2]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/87e6c2854cbc238c147fae02086469889fa4869d/</link><description>* Fixed a bug in the sorting of sub-spriteImages based on size, making the sorting actually work</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/87e6c2854cbc238c147fae02086469889fa4869d/</guid></item><item><title>Michel Iwaniec committed [bf02c7]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/bf02c7ad727de65aa956806a74bbdad2de5276d5/</link><description>* Eliminated the biggest memory leak in c_tile.c. The main problem was that both PyList_Append and Py_BuildValue increment the reference count of objects</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/bf02c7ad727de65aa956806a74bbdad2de5276d5/</guid></item><item><title>Michel Iwaniec committed [b56da6]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/b56da6e0fc7ec332ab9529730240ce682cae3c85/</link><description>* Added preliminary handling of multi-palette tilifications. SpriteImages are now automatically split into sub-images before tilifying, based on TileTable.colorSize. Still need to add functionality to set this value in the GUI</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/b56da6e0fc7ec332ab9529730240ce682cae3c85/</guid></item><item><title>Michel Iwaniec committed [5b5470]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/5b5470ffa20ce9659a6a963dff87935851b1d6fb/</link><description>* Converted all tabs to spaces in source files</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/5b5470ffa20ce9659a6a963dff87935851b1d6fb/</guid></item><item><title>Michel Iwaniec committed [cbbe5e]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/cbbe5e66c162f7db4c933eb06d04e2d927b042a1/</link><description>* TilingMethodDragQueen to use less memory, by using an iterator only once for the entire sequence of combinations. Memory leaks still seem to be a problem though...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/cbbe5e66c162f7db4c933eb06d04e2d927b042a1/</guid></item><item><title>Michel Iwaniec committed [a30164]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/a30164401ac83bb44983966b1d681fa9f050b3b7/</link><description>* Made TilingMethodDragQueen yield unconditionally at every 10th tilification evaluated, to increase general responsiveness</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/a30164401ac83bb44983966b1d681fa9f050b3b7/</guid></item><item><title>Michel Iwaniec committed [8be6a8]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/8be6a87a405f5a8a59b79fba963e6926d3945ea3/</link><description>* Fixed bug with deletion when trying to delete last tile in tiletable</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/8be6a87a405f5a8a59b79fba963e6926d3945ea3/</guid></item><item><title>Michel Iwaniec committed [d7a197]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/d7a19746e39f5630eb8021050efdaa73dd156e1e/</link><description>* Improved the "cut sprite sheet" dialog to exclude smaller rectangles contained in a bigger one</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/d7a19746e39f5630eb8021050efdaa73dd156e1e/</guid></item><item><title>Michel Iwaniec committed [5ffec7]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/5ffec7198036403a00e006f93a8774305ac082bb/</link><description>* Cleaned up the mess with MainWindow and TileTableWidget/SpriteImageWindow cross-referencing each other, instead using signals and callbacks</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/5ffec7198036403a00e006f93a8774305ac082bb/</guid></item><item><title>Michel Iwaniec committed [93ff2e]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/93ff2eaca3601f32a94dd7e50eabb2a3fcb0ed3e/</link><description>* Reverted back to again using the incorrect "average sprites/scanline" calculation in cost function that divides by image height instead of tilification height, which was changed in revsision 16. The more correct method seemed to give to odd tilifications, affecting tilifications of later sprite images negatively. Again a limitation of just considering one sprite image at a time...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/93ff2eaca3601f32a94dd7e50eabb2a3fcb0ed3e/</guid></item><item><title>Michel Iwaniec committed [08834c]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/08834c1cd1d6764858c65f27e655af05541a6ef3/</link><description>* Another minor optimization, consisting of only performing one optimization stage in tryToReduce before returning, but calling it as long as reductionImpossible is false</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/08834c1cd1d6764858c65f27e655af05541a6ef3/</guid></item><item><title>Michel Iwaniec committed [e4b4ec]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/e4b4ec5e6204cc1d2a0b27aad662b02e02ac9b11/</link><description>* Cleaned up menus and added "select used" and "invert selection" commands</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/e4b4ec5e6204cc1d2a0b27aad662b02e02ac9b11/</guid></item><item><title>Michel Iwaniec committed [b1ea7e]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/b1ea7eb333ed99218be8bdb758385650cc31e0e9/</link><description>* Optimized method optimizeRows a bit more. Main speed increase comes from adding a function reductionImpossible, used to skip the later part when the number of sprites is detected to already be the minimum possible</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/b1ea7eb333ed99218be8bdb758385650cc31e0e9/</guid></item><item><title>Michel Iwaniec committed [412b2c]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/412b2cc2800183eba903289672daf9e5677bcb6a/</link><description>* Minor optimization and cleanup of drag functions</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/412b2cc2800183eba903289672daf9e5677bcb6a/</guid></item><item><title>Michel Iwaniec committed [a8fc68]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/a8fc68dfe329aa53f2c62118396e06241f23ae56/</link><description>* Moved TileTableWidget and SpriteImageWindow class into separate files. Also renamed SpriteImageWindow to SpriteImageWidget</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/a8fc68dfe329aa53f2c62118396e06241f23ae56/</guid></item><item><title>Michel Iwaniec committed [16ca7c]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/16ca7c487b9c4fbf76f5df0cfb5bbe0e228928c3/</link><description>* Changed file format, from plistlib to json. Old file format is still loadable but will be phased out eventually...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/16ca7c487b9c4fbf76f5df0cfb5bbe0e228928c3/</guid></item><item><title>Michel Iwaniec committed [e4ca9e]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/e4ca9e1270746618e27ea0ae736d79485cfea495/</link><description>* Fixed a bug in TileTableWidget that was causing some unwanted rendering at zoom=2 before setting zoom=4</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/e4ca9e1270746618e27ea0ae736d79485cfea495/</guid></item><item><title>Michel Iwaniec committed [4e35c1]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/4e35c1621b4a664fa310ee65d32ba4f77d622f46/</link><description>* Added a dialog for Tile Table settings</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/4e35c1621b4a664fa310ee65d32ba4f77d622f46/</guid></item><item><title>Michel Iwaniec committed [de4c68]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/de4c683c17a851a315af2d9326448ee5b7a23cc6/</link><description>* Added copyright and GPL license notices to source files</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/de4c683c17a851a315af2d9326448ee5b7a23cc6/</guid></item><item><title>Michel Iwaniec committed [daf9f0]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/daf9f05fb1a219f4798605e2e425b4223230c101/</link><description>* Reintegrated branch "singledrag" back into trunk</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/daf9f05fb1a219f4798605e2e425b4223230c101/</guid></item><item><title>Michel Iwaniec committed [9c440b]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/9c440b08ca6fb1236453616419ca32f64d590bec/</link><description>* Cleaned up TilingMethodDragQueen, removing some unused code in the process</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/9c440b08ca6fb1236453616419ca32f64d590bec/</guid></item><item><title>Michel Iwaniec committed [a0dd92]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/a0dd92eadd1d121fe82e9812825adcf3b8eef67d/</link><description>* Removed old debug printing</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/a0dd92eadd1d121fe82e9812825adcf3b8eef67d/</guid></item><item><title>Michel Iwaniec committed [06ca80]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/06ca80217e8e99cf04ec577250d53f742eeb38be/</link><description>* Added proper X-sorting of sprites images in "cut sprite sheet" dialog, making their order quite a bit more intuitive</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/06ca80217e8e99cf04ec577250d53f742eeb38be/</guid></item><item><title>Michel Iwaniec committed [162ce4]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/162ce4809076714f4ae7ce255a1cbd0ed865bc48/</link><description>* Added handling of blank sub-images in splitImages function, and sorting based on size of spriteImage</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/162ce4809076714f4ae7ce255a1cbd0ed865bc48/</guid></item><item><title>Michel Iwaniec committed [e535f7]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/e535f7b7003f250bd61b4d0201321f7b4bc95787/</link><description>* Removed the merging of tile table matches and self matches, instead calling matchSpriteTilesIterative twice. Megaman now tilifies into 102 tiles again. This could be reduced for this specific set of sprite images by 2 if the default positiom for *non* leftmost/rightmost was shifted to be as far to the right as allowed instead of to the left. However, the general way to handle this would be through a multipass algorithm of some kind.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/e535f7b7003f250bd61b4d0201321f7b4bc95787/</guid></item><item><title>Michel Iwaniec committed [31b8a0]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/31b8a00ff158b576b5964ea84778616531495dad/</link><description>* Optimized findFirstNonBlankColumn and findLastNonBlankColumn by creating lookup tables for them</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/31b8a00ff158b576b5964ea84778616531495dad/</guid></item><item><title>Michel Iwaniec committed [f7c386]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/f7c3863134d12873d81abb3e60921d510fcbfe2d/</link><description>- Improved ShiftedColumns algorithm. Megaman now tilifies into 111 sprite tiles</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/f7c3863134d12873d81abb3e60921d510fcbfe2d/</guid></item><item><title>Michel Iwaniec committed [148439]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/148439b6b0751569b43d7c108121e43fa9138a50/</link><description>* Changed the naming from 'workspace' to 'project' in menus</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/148439b6b0751569b43d7c108121e43fa9138a50/</guid></item><item><title>Michel Iwaniec committed [2490e7]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/2490e70a3bf4f5906eac7fdf63f7db8c6fee5181/</link><description>* Fixed "average sprites/scanline" calculation in cost function so that it now uses floating point division for better accuracy, and made it divide by tilification height instead of image height</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/2490e70a3bf4f5906eac7fdf63f7db8c6fee5181/</guid></item><item><title>Michel Iwaniec committed [c9ee88]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/c9ee881e56735836c6e4ef195e3d20cedd72efd0/</link><description>* Added "About" dialog and COPYING file</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/c9ee881e56735836c6e4ef195e3d20cedd72efd0/</guid></item><item><title>Michel Iwaniec committed [5cc5e8]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/5cc5e8048fd975f647848e97ad83f475c34c5793/</link><description>* Updated year in Copyright header text from 2011 to 2012</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/5cc5e8048fd975f647848e97ad83f475c34c5793/</guid></item><item><title>Michel Iwaniec committed [6e0eca]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/6e0ecac3345f35cb8ec1b4e97818cd8c5783be22/</link><description>- Performed a big cleanup of the code, breaking the tiling methods previously found in "tilify.py" into classes derived from abstract class 'TilingMethod'. Also renamed the tiling method "ShiftedColumns" to "DragQueen", since the former name was misleading by now</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/6e0ecac3345f35cb8ec1b4e97818cd8c5783be22/</guid></item><item><title>Michel Iwaniec committed [1a4f5d]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/1a4f5dd2fbdf5ba88f7c84abb69ddd4df108be3f/</link><description>* Added a reduction pass to TilingMethodDragQueen, which repeatedly reduces the number of combinations to check until it is considered to be a "reasonable" size, at the risk of missing to check some combinations that may be the optimal.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/1a4f5dd2fbdf5ba88f7c84abb69ddd4df108be3f/</guid></item><item><title>Michel Iwaniec committed [332707]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/332707e57c1a2e3984b37bc2cf1c3151646d8afa/</link><description>* Changed function coverageFromTilification in c_tile.c to use abstract sequence functions instead of the list functions, as this avoids a bug in TilingMethodFullMatch with combinations being tuples instead of lists</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/332707e57c1a2e3984b37bc2cf1c3151646d8afa/</guid></item><item><title>Michel Iwaniec committed [f21a6a]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/f21a6a3a499cb6c2cda52b575d5b6b66efe77cb5/</link><description>* Fixed two "obvious" bugs in TilingMethodDragQueen that was causing the "best" tilification to be erronously selected, or even not fully covering</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/f21a6a3a499cb6c2cda52b575d5b6b66efe77cb5/</guid></item><item><title>Michel Iwaniec committed [e7e96e]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/e7e96e100d20d854dd9933330e4d2eabe54f6e84/</link><description>* Once again abandoned the variable-drag idea, instead focusing on minimizing the dragging by storing lists of matches</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/e7e96e100d20d854dd9933330e4d2eabe54f6e84/</guid></item><item><title>Michel Iwaniec committed [adca6b]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/adca6b47d090c77f10de13e6d3c2516009010300/</link><description>* Improved algorithm for finding self-matches in TilingMethodDraqQueen. They are now processed separately after the tiletable matches, by a "similariies" list which contains a list of each match that appears in several positions with the same y coord. If not at least 2 of these are found, no sprite will be fixed to this match to allow other similarities to be tested, so that we don't assume we got a good match as soon as we matched only one tile.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/adca6b47d090c77f10de13e6d3c2516009010300/</guid></item><item><title>Michel Iwaniec committed [db6ec4]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/db6ec4fa06e43e6264a24d93f80de405a6e60598/</link><description>* Changed "tile settings" command to only wipe tile table if tile width or height is changed</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/db6ec4fa06e43e6264a24d93f80de405a6e60598/</guid></item><item><title>Michel Iwaniec committed [2bedb5]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/2bedb5374d61f2b5255e7a7d017872c7d278022e/</link><description>- Modified draggableToLeft/draggableToRight to be more flexible, and made optimizeRows use the newer single-drag-functions. Megaman now tilifies into 110 sprite tiles with the ShiftedColumns method</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:11 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/2bedb5374d61f2b5255e7a7d017872c7d278022e/</guid></item><item><title>MichelIwaniec committed [e8e3b5]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/e8e3b56131827fe89a102a66758bc0c760464480/</link><description>(partial) Pylint code-cleanup.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/e8e3b56131827fe89a102a66758bc0c760464480/</guid></item><item><title>MichelIwaniec committed [3d1b45]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/3d1b457c6393dd277312d54151babeb88765a069/</link><description>Fix broken sync. update of sprites when clicking tiles in tile table.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/3d1b457c6393dd277312d54151babeb88765a069/</guid></item><item><title>Michel Iwaniec committed [2ca88e]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/2ca88e4c5264a65c04fba66c211fd30bbdb0713f/</link><description>* Bugfix: Made the 'cut spritesheet' dialog always use the upper-left corner pixel as the background color, instead of assuming it to be 0 in some of its code</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/2ca88e4c5264a65c04fba66c211fd30bbdb0713f/</guid></item><item><title>MichelIwaniec committed [06feda]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/06fedae8e7bf176a33d4c3ce50d338f940e24c37/</link><description>PEP 8 code style changes.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/06fedae8e7bf176a33d4c3ce50d338f940e24c37/</guid></item><item><title>MichelIwaniec committed [ec121d]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/ec121d70f3e2c40da42eb7d6bedbfb1a2097a30d/</link><description>PyGtk to PySide2 conversion - with a few Python2 -&gt; Python3, minor refactorings and removal of dead code slipping in as well.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/ec121d70f3e2c40da42eb7d6bedbfb1a2097a30d/</guid></item><item><title>MichelIwaniec committed [bb8f9d]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/bb8f9d30f58a11a854bd2bf6c78df1634aa73465/</link><description>* Improved import/export tiles dialog to have Ok/Cancel buttons, with the "Ok" button being enabled only after file selection.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/bb8f9d30f58a11a854bd2bf6c78df1634aa73465/</guid></item><item><title>MichelIwaniec committed [ff6f6d]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/ff6f6d360637b8c4f8611a7dc8532d33061a6c5a/</link><description>* Fix bug with tile table clicking not working for tiles not used by any sprite image.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/ff6f6d360637b8c4f8611a7dc8532d33061a6c5a/</guid></item><item><title>Michel Iwaniec committed [8ba8b9]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/8ba8b96f8936edba554eded738261ff59cf6844a/</link><description>* Removed cropping when loading sprite images</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/8ba8b96f8936edba554eded738261ff59cf6844a/</guid></item><item><title>Michel Iwaniec committed [df164a]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/df164afeabb0c5d2843e0ce6bbbacce4ebd2baa3/</link><description>* Optimization: Made matchTiles function in c_tile stop matching blank tiles</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/df164afeabb0c5d2843e0ce6bbbacce4ebd2baa3/</guid></item><item><title>Michel Iwaniec committed [6a6a06]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/6a6a06334b96126aa83f8af18406f2fe6c594a2e/</link><description>Bugfix to handle tilification of blank sprite images.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/6a6a06334b96126aa83f8af18406f2fe6c594a2e/</guid></item><item><title>MichelIwaniec committed [ffb212]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/ffb2124d76f274b477d00f9ead60705527ddb1c4/</link><description>Changed "cost = 1000000000000.0" in TilingDragQueen to "cost = float('inf')"</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/ffb2124d76f274b477d00f9ead60705527ddb1c4/</guid></item><item><title>Michel Iwaniec committed [145dff]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/145dfff7085d47d99c70b7f1cae1d9bfdead28f3/</link><description>* Added functionality to export tile data in raw formats</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/145dfff7085d47d99c70b7f1cae1d9bfdead28f3/</guid></item><item><title>MichelIwaniec committed [28d80a]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/28d80a06f789f7d87352992d6738f7d2e6938d20/</link><description>Added an array2d class for easier indexing, and got rid of the back-n-forth pad/crop sequence in TilingMethodDragQueen __init__</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/28d80a06f789f7d87352992d6738f7d2e6938d20/</guid></item><item><title>Michel Iwaniec committed [417770]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/417770f25773bee088958e3fd4e75a4e00e69097/</link><description>* Changed project loading to default to .tpr format instead of old XML format when no suffix is present</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/417770f25773bee088958e3fd4e75a4e00e69097/</guid></item><item><title>MichelIwaniec committed [81bc16]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/81bc1646281716e1db3a5f9516c9a8f1305bd969/</link><description>Changed sprite tilifications to get explicitly cleared as first step of tilifying.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/81bc1646281716e1db3a5f9516c9a8f1305bd969/</guid></item><item><title>MichelIwaniec committed [27c4bd]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/27c4bd32b820d505f5f84f171a2b6fad2b87d99b/</link><description>* Actually show the progress bar dialog when tilifying</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/27c4bd32b820d505f5f84f171a2b6fad2b87d99b/</guid></item><item><title>MichelIwaniec committed [4278fb]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/4278fbe65aaaf90150bcc07cf0228437c241f888/</link><description>* Fix bug with cached sprite image being misaligned with sprite tile rectangles after updating tile settings</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/4278fbe65aaaf90150bcc07cf0228437c241f888/</guid></item><item><title>Michel Iwaniec committed [e544d5]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/e544d55579aae68104e5ca66904d89ad12834a50/</link><description>* Bugfix: Added filtering away of blank spritetiles in TilingMethodDragQueen</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/e544d55579aae68104e5ca66904d89ad12834a50/</guid></item><item><title>MichelIwaniec committed [e191cf]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/e191cfb62bab9a91e6f0e63ec0c22fa605fe6b27/</link><description>Updated array2d with copy methods and addition overload.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/e191cfb62bab9a91e6f0e63ec0c22fa605fe6b27/</guid></item><item><title>MichelIwaniec committed [20c557]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/20c557be3ffc64fc88bca2267305e0e8c0066cf7/</link><description>* Fix PySide2 "Internal C++ object already deleted exception" when trying to import sprite sheets twice.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/20c557be3ffc64fc88bca2267305e0e8c0066cf7/</guid></item><item><title>MichelIwaniec committed [dc331c]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/dc331c2f789caa8833f77b30bfbd540cc4cd7093/</link><description>Changed sprite image window to use a QListWidget, supporting easy deletion + drag'n'drop.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MichelIwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/dc331c2f789caa8833f77b30bfbd540cc4cd7093/</guid></item><item><title>Michel Iwaniec committed [68680d]</title><link>https://sourceforge.net/p/tilificator/CodeQt/ci/68680dfc4e36c6b266c70a3aa06d54b403503d9a/</link><description>* Bugfix: TilingMethodShiftedRows now calculates the maximum tiles for the row correctly (was overestimated, causing redundant tiles)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Michel Iwaniec</dc:creator><pubDate>Sat, 17 Nov 2018 23:38:10 -0000</pubDate><guid>https://sourceforge.net/p/tilificator/CodeQt/ci/68680dfc4e36c6b266c70a3aa06d54b403503d9a/</guid></item></channel></rss>