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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent posts to news</title><link>https://sourceforge.net/p/twdata/news/</link><description>Recent posts to news</description><atom:link href="https://sourceforge.net/p/twdata/news/feed.rss" rel="self"/><language>en</language><lastBuildDate>Sat, 16 Jun 2007 14:16:09 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/twdata/news/feed.rss" rel="self" type="application/rss+xml"/><item><title>Kokua 0.7 Released</title><link>https://sourceforge.net/p/twdata/news/2007/06/kokua-07-released/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Kokua 0.7 adds a new &amp;quot;linking&amp;quot; capability to the terminal window.  It allows you to click on a sector's warps and either choose an option from a popup menu (right click) or move straight-away (left click). &lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Don Brown</dc:creator><pubDate>Sat, 16 Jun 2007 14:16:09 -0000</pubDate><guid>https://sourceforge.net45c44b4b490c7da5a824cb5fd8938f23a6dbe1d6</guid></item><item><title>Kokua 0.6 Released</title><link>https://sourceforge.net/p/twdata/news/2007/06/kokua-06-released/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Kokua 0.6 features more stability and better TWXProxy integration.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Don Brown</dc:creator><pubDate>Sat, 09 Jun 2007 10:01:13 -0000</pubDate><guid>https://sourceforge.netcdbbef5b3651469274f4166d543670f188d9c365</guid></item><item><title>Kokua 0.5 Released</title><link>https://sourceforge.net/p/twdata/news/2004/08/kokua-05-released/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Kokua is a Trade Wars 2002 assistant with the goal of being very easy for the user to customize for their use. Every screen is defined in user-modifiable XML user interface files similiar to HTML. All actions are written in JavaScript, the scripting language of web pages, eliminating the difference between scripts and normal application behaviors. The initial emphasis of the project is to explore visualization and data mining.&lt;/p&gt;
&lt;p&gt;This release adds in-game help, an interactive sector map, an evil port cluster report, and shortest path support. Interface improvements include a splash screen with progress bar, clean shutdown with status notification, and sorted tables on reports.&lt;/p&gt;
&lt;p&gt;Homepage: &lt;a href="http://www.twdata.org/kokua" rel="nofollow"&gt;http://www.twdata.org/kokua&lt;/a&gt;&lt;br /&gt;
Screenshots: &lt;a href="http://www.twdata.org/kokua/screenshots.html" rel="nofollow"&gt;http://www.twdata.org/kokua/screenshots.html&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Don Brown</dc:creator><pubDate>Sun, 15 Aug 2004 06:15:51 -0000</pubDate><guid>https://sourceforge.net8c62f189a7d03228865b96923a52822145be0b9c</guid></item><item><title>Kokua 0.4 Released</title><link>https://sourceforge.net/p/twdata/news/2004/08/kokua-04-released/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Kokua is a Trade Wars 2002 assistant with the goal of being very easy for the user to customize for their use. Every screen is defined in user-modifiable XML user interface files similiar to HTML. All actions are written in JavaScript, the scripting language of web pages, eliminating the difference between scripts and normal application behaviors. The initial emphasis of the project is to explore visualization and data mining.&lt;/p&gt;
&lt;p&gt;This release adds public chat functionality, pair port reports, and a customizable sector map.  On the backend, additional data collection, more stability, bug fixes, and many small improvements have been included.&lt;/p&gt;
&lt;p&gt;Homepage:  &lt;a href="http://www.twdata.org/kokua" rel="nofollow"&gt;http://www.twdata.org/kokua&lt;/a&gt;&lt;br /&gt;
Screenshot: &lt;a href="http://www.twdata.org/kokua/kokua-screenshot.jpg" rel="nofollow"&gt;http://www.twdata.org/kokua/kokua-screenshot.jpg&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Don Brown</dc:creator><pubDate>Sun, 08 Aug 2004 22:32:20 -0000</pubDate><guid>https://sourceforge.net4ff692a9ab983217b2ecd73a2f04bc26eebdf044</guid></item><item><title>Kokua 0.3 Released</title><link>https://sourceforge.net/p/twdata/news/2004/08/kokua-03-released/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Kokua is a Trade Wars 2002 assistant with the goal of being very easy for the user to customize for their use. Every screen is defined in user-modifiable XML user interface files similiar to HTML. All actions are written in JavaScript, the scripting language of web pages, eliminating the difference between scripts and normal application behaviors. The initial emphasis of the project is to explore visualization and data mining.&lt;/p&gt;
&lt;p&gt;This release brings stability and the necessary multi-session support for actual use.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Don Brown</dc:creator><pubDate>Mon, 02 Aug 2004 05:18:26 -0000</pubDate><guid>https://sourceforge.netde555a4b2618d5581c4aa457bf59296bf0703b5e</guid></item><item><title>TWCS 0.2 Release</title><link>https://sourceforge.net/p/twdata/news/2001/11/twcs-02-release/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Featuring more stable code, a new web interface, more reports (ok, report), and redesigned web services interface, 0.2 is done.  This release should be relatively stable (no known issues) and should give a taste of what is to come as more work is put into the web interface.&lt;/p&gt;
&lt;p&gt;The next release will focus on allowing all the admin tasks to be handled via the web app, more reports, and perhaps a web app implementation in asp and/or asp.net.&lt;/p&gt;
&lt;p&gt;You can find a live demo here: &lt;a href="http://www.twdata/twdata/twcs/login.php" rel="nofollow"&gt;http://www.twdata/twdata/twcs/login.php&lt;/a&gt; and visit our homepage at &lt;a href="http://www.twdata/twdata/" rel="nofollow"&gt;http://www.twdata/twdata/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;As always, help is appreciated...&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Don Brown</dc:creator><pubDate>Thu, 22 Nov 2001 11:15:55 -0000</pubDate><guid>https://sourceforge.net7b94d000b340b39fbf1d4be33d06df3b138def35</guid></item><item><title>TWCS 0.1 Release</title><link>https://sourceforge.net/p/twdata/news/2001/10/twcs-01-release/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;This is the initial alpha release of TradeWars Collaboration Server.  The goal of this release is to garner developer interest in this project and to explore potential directions.  The following bit from the readme explains the project:&lt;/p&gt;
&lt;p&gt;What is it? &lt;br /&gt;
-----------&lt;/p&gt;
&lt;p&gt;An open system that enables data collaboration among players of Tradewars 2002.  It utilizes many different methods of gathering information and makes the aggregate data and reports available to any helper on any platform.&lt;/p&gt;
&lt;p&gt;Why?&lt;br /&gt;
----&lt;/p&gt;
&lt;p&gt;Why another helper when we already have SWATH, TWAT, ATTAC and even TWX Proxy?  Because TWCS is the first of its kind to focus solely on data gathering and analysis while leaving the game playing to the trader and their favorite helper.&lt;br /&gt;
&lt;/p&gt;
&lt;p&gt;A trader and their helper is an almost religious relationship.  Once a helper is chosen, countless hours go into learning the features, customizing the options, and tweaking and writing new scripts.  After the glove has been broken in, the trader is reluctant to learn a new helper just to function  better within a new corporation. &lt;/p&gt;
&lt;p&gt;Furthermore, helpers exist primarily to assist the individual trader, with collaboration an afterthought.  Their time and energy is spent developing a superior interface, faster scripts, or more flexible scripting framework,all in an effort to make sure their helper is the right one for you.&lt;/p&gt;
&lt;p&gt;The Tradewars Collaboration Server fills in the gaps between you and your heterogeneous corp mates.  It provides multiple methods of gathering data including a proxy server (ala TWX Proxy), secure web services, and a web appication. Information can also be imported from TW Export (TWX) files, CIM data, and text files such as XML or flat file.  Data analysis reports can then be accessed through each of the previous methods and displayed in any format.&lt;br /&gt;
&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Don Brown</dc:creator><pubDate>Sun, 21 Oct 2001 07:32:42 -0000</pubDate><guid>https://sourceforge.net8f8670c3482307218ded9c287386adc0b432eb67</guid></item><item><title>Proof-of-Concept Code Available</title><link>https://sourceforge.net/p/twdata/news/2001/07/proof-of-concept-code-available/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Functioning code for the TW Collaboration Server, TWData service, TWCS Admin service, and web application interface is now available.  It is designed to handle CIM uploads and allows sector, port, and Evil Clusters reports.  Note, the web app uses Ant (&lt;a href="http://jakarta.apache.org/ant/index.html" rel="nofollow"&gt;http://jakarta.apache.org/ant/index.html&lt;/a&gt;) to compile and package.  Its all very rough, but should show how things will work together.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Don Brown</dc:creator><pubDate>Tue, 10 Jul 2001 10:53:34 -0000</pubDate><guid>https://sourceforge.net6d2bab2e8b30e86a014808d8f4b661df6164e002</guid></item></channel></rss>