<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent posts to news</title><link>https://sourceforge.net/p/uaf/news/</link><description>Recent posts to news</description><atom:link href="https://sourceforge.net/p/uaf/news/feed.rss" rel="self"/><language>en</language><lastBuildDate>Tue, 23 Sep 2014 22:48:50 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/uaf/news/feed.rss" rel="self" type="application/rss+xml"/><item><title>Getting started with Dungeon Craft:</title><link>https://sourceforge.net/p/uaf/news/2014/09/getting-started-with-dungeon-craft/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;If you're a player and want to see what the engine looks like, check out the Tutorial design.&lt;/p&gt;
&lt;p&gt;If you're a designer, you need the engine, editor and editor package (this contains additional resources needed to create designs).&lt;/p&gt;
&lt;p&gt;To see how DC all works together, check out the extremely informative graphic Paul made "FolderStructure.gif".&lt;/p&gt;
&lt;p&gt;All of the tiles available here in the download section.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">manikus</dc:creator><pubDate>Tue, 23 Sep 2014 22:48:50 -0000</pubDate><guid>https://sourceforge.net020b75e1e1fc26c2d3ddd324d0f880f44cb59197</guid></item><item><title>Version 1.00 is out!</title><link>https://sourceforge.net/p/uaf/news/2014/09/version-100-is-out/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Here you go. :)&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.dianneandpaul.net/UAF/DungeonCraft.html" rel="nofollow"&gt;http://www.dianneandpaul.net/UAF/DungeonCraft.html&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Special thanks to Paul for all fo the hardwork he has put in all these years. We literally could not have done it without him.&lt;br /&gt;
Special thanks to Richard Turner for starting this project and putting so much into it.&lt;br /&gt;
Thanks to everyone who has helped out in all of your various capacities.&lt;/p&gt;
&lt;p&gt;Adding fioles here likely tomorrow - server being slow rignt now, either there or on my end.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">manikus</dc:creator><pubDate>Tue, 23 Sep 2014 00:06:43 -0000</pubDate><guid>https://sourceforge.netcfc23bf7862266ec494537c55db2483792a2b9f7</guid></item><item><title>Version 1.0 is coming!</title><link>https://sourceforge.net/p/uaf/news/2014/08/version-10-is-coming/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;After more than 14 years, Dungeon Craft (formerly known as UAForever) is finally reaching version 1.0&lt;br /&gt;
When? The release will be Septermber 23rd, 2014. The files will be added here of course, but also through Paul R. Stevens DC archive with announcements and discussion occurring at the Reonis forums - &lt;a href="http://ua.reonis.com/index.php#c8" rel="nofollow"&gt;http://ua.reonis.com/index.php#c8&lt;/a&gt; (links will be provided to Paul's site there).&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">manikus</dc:creator><pubDate>Thu, 28 Aug 2014 22:04:05 -0000</pubDate><guid>https://sourceforge.netf8d67b6540e8342067f425f8dde35932175712a5</guid></item><item><title>Contest Winning Design Updated!</title><link>https://sourceforge.net/p/uaf/news/2009/10/contest-winning-design-updated/</link><description>The contest winning design, 'The Mystery of Filos' has been updated. This version fixes several bugs with game mechanics and is a much better play than the other version.

All fixes are by the design author and should have been included initially, but weren't due to a snafu made by yours truly.

Make sure and download this game again, it's well worth the extra 2 minutes of your life needed to download. ;\)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tarlanon</dc:creator><pubDate>Sun, 18 Oct 2009 20:35:58 -0000</pubDate><guid>https://sourceforge.net53683a17170d9fb1ec93ba1cdf565b6c7fa2e9ef</guid></item><item><title>Design Contest Winner Annoncement</title><link>https://sourceforge.net/p/uaf/news/2009/10/design-contest-winner-annoncement/</link><description>Attention\! Attention\!

Announcing the winner of the first Dungeon Craft Design Contest - The Mystery of Filos by Jadefang.

You can download it right now from http://sourceforge.net/projects/uaf/files/ or http://uaf.sourceforge.net/designs.html

You do not need the editor to play this design, just download the zip archive and the Dungeon Craft Runtime engine \(UAFWin.exe\) and place the file in the folder you unzip from the archive. If you already have downloaded the Dungeon Craft Editor, you only need install the archive.
The UAFWin.exe can be found at:
http://uaf.sourceforge.net/download.html

Play the game, tell your friends, write a review, give Jadefang some much deserved feedback and your kudos.

Congratulations Jadefang on a job well done\!

-manikus


Plus, stay tuned for two new contest announcements...
</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tarlanon</dc:creator><pubDate>Sat, 17 Oct 2009 01:26:33 -0000</pubDate><guid>https://sourceforge.nete0b648ff11546c00073265f161f18756f2864bef</guid></item><item><title>Forums</title><link>https://sourceforge.net/p/uaf/news/2009/08/forums/</link><description>The Ironworks forum is down pending some new hardware for the server. There is no estimated time for it to return \(last time it was a week or two\).

This is an opportune time for everyone to visit my forums. :\) There are 5 sub-forums available to all to discuss Dungeon Craft and Dungeons and Dragons.
http://www.skybakcone.com/forums/index.php?sid=34ac801c08e572548fda165daa8d2ce7

There are also two private sub-forums: one for The City project and one for the new &amp;quot;Greyhawk Users Group&amp;quot; for DC enthusiasts who want to set their designs in the Greyhawk setting.
http://www.skybakcone.com/forums/index.php?sid=34ac801c08e572548fda165daa8d2ce7

Stop by and check out my forums.

-manikus</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tarlanon</dc:creator><pubDate>Wed, 12 Aug 2009 22:32:02 -0000</pubDate><guid>https://sourceforge.net07af48e67d4aa95f4c3e449cd9ddc88700ca1ea0</guid></item><item><title>DC goes multi-platform</title><link>https://sourceforge.net/p/uaf/news/2009/06/dc-goes-multi-platform/</link><description>In an ongoing effort to use all or my favorite programs in Linux, I have of course experimented with DC.



DC will not run natively in Linux, but through use of WINE I thought it might be possible. So, I eagerly imported Dungeon Craft, started it up and found that the editor had opened and even worked but had major graphics issues and that the engine wouldn't start at all, so I wouldn't be able to play or test any designs.



Years went by and improvements were made to both WINE and DC. A couple of months ago, after a fresh install of a new \(to me\) version of Linux - Fedora 10. WINE is now out of beta and I updated to version 1.13. I installed version .914 of Dungeon Craft and fired it up. To my pleasant surprise, I found that the editor looked exactly like it did on my Windows XP system. More importantly, the editor behaved exactly like on my Windows XP system.

I immediately created a little desing, saved it, and tried to test it. Nothing happened. :\(



A couple of weeks went by and then I was testing a special build of DC on my XP and the engine didn't start, but gave me an error message that I was missing a particular MFC\*.dll file. A light bulb popped on in my head and I downloaded the missing .dll file and placed it in the proper folder in WINE. Voila\! The engine now works. :\)



The missing file was MFC42D.dll. But, I downloaded all MFC4\*.dll files just in case. These are available on a number of sites around the web and are free to download.



There is one issue that remains, however. I was using DC set to 640x480 resolution. After using the engine and exiting, Fedora 10 \(and Ubuntu 8.04\) do not switch back to their previous resolutions, nor do they &amp;quot;fit&amp;quot; everything on the screen. So, after using the DC engine \(not the editor\) you have to reboot Linux to get your system back to normal. For those not familiar with Linux, this does not mean rebooting the machine, though you can, you just need to reboot your visual display. To do this, open a command prompt, and switch to level 3 \(telinit 3 in Fefora\) and then back to level 5 \(telinit 5 in Fedora\).



I have the fortune of having a debug version of DC that opens in a Window instead of full screen, so I can avoid this issue. Paul is aware of this issue \(not a priority\) but is aware of people wanting to be able to open the DC engine in a window \(is a priority\) and will likely have a version that can open in a window for either the next release or the one after that.



So, if you've ever dreamed of using Dungeon Craft on your Linux or Apple machine, now you can.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tarlanon</dc:creator><pubDate>Wed, 17 Jun 2009 03:58:45 -0000</pubDate><guid>https://sourceforge.net3b14ff5c0f0edbe00e314b65edfe36b47d005039</guid></item><item><title>Troubleshooting Dungeon Craft in Vista</title><link>https://sourceforge.net/p/uaf/news/2009/05/troubleshooting-dungeon-craft-in-vista/</link><description>Attention Vista users\!

Install Dungeon Craft in a place other than the &amp;quot;Program Files&amp;quot; directory. For example, instead of using the default path of C:\\\Program Riles\Dungeon Craft, try something else like C:\\\DungeonCraft.

If already installed it is a matter of changing your config.txt file so that it is pointing in the proper path to launch the DC editor and engine. The lines to edit are at the beginning of the config file, right after the initial comments.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tarlanon</dc:creator><pubDate>Sat, 23 May 2009 17:48:56 -0000</pubDate><guid>https://sourceforge.netdfba4b26782999e146402d225596f8a58aec44f8</guid></item><item><title>New Galleries of Default Art</title><link>https://sourceforge.net/p/uaf/news/2009/03/new-galleries-of-default-art/</link><description>Check out the new Dungeon Craft galleries\! Most of the 640x480 resolution art has been uploaded and the rest will soon follow.

As time permits, non-resolution specific art and art from the other resolutions will be added.

What does the gallery have to offer? There is official art that is for the as yet unreleased version .915. It's also an easy way to grab a specific piece of art instead of downloading a whole package. And last, but certainly not least, you can rate the art so the DC team can get some much needed feedback..

To arrive at the galleries, from the main Dungeon Craft page, choose &amp;quot;Hosted Apps&amp;quot; from the top menu and choose &amp;quot;Galleries&amp;quot;. Or, you can go directly to the galleries:
https://apps.sourceforge.net/gallery/uaf/index.php</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tarlanon</dc:creator><pubDate>Fri, 27 Mar 2009 17:46:09 -0000</pubDate><guid>https://sourceforge.netf87e5dd89921f7ac829fa9d72eec7a5c0ea8494b</guid></item><item><title>DC Art 1024 Updated</title><link>https://sourceforge.net/p/uaf/news/2009/03/dc-art-1024-updated/</link><description>An updated version of DC Art 1024 isntaller has been uploaded. The files will now be installed by default to the same default directory as the base Dungeon Craft package.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tarlanon</dc:creator><pubDate>Sat, 21 Mar 2009 17:02:18 -0000</pubDate><guid>https://sourceforge.net462cb8a00a7866197b9861474899d1c8eb5ae6b2</guid></item></channel></rss>