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<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to patches</title><link href="https://sourceforge.net/p/violet/patches/" rel="alternate"/><link href="https://sourceforge.net/p/violet/patches/feed.atom" rel="self"/><id>https://sourceforge.net/p/violet/patches/</id><updated>2011-09-23T21:50:03Z</updated><subtitle>Recent changes to patches</subtitle><entry><title>Danish translation</title><link href="https://sourceforge.net/p/violet/patches/7/" rel="alternate"/><published>2011-09-23T21:50:03Z</published><updated>2011-09-23T21:50:03Z</updated><author><name>Claus Jensby Madsen</name><uri>https://sourceforge.net/u/spiderboy/</uri></author><id>https://sourceforge.net0af850adc6b4cbe141ac9a90ee5df498eccea664</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Translation of properties files to Danish.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>natural panel button selection</title><link href="https://sourceforge.net/p/violet/patches/6/" rel="alternate"/><published>2008-08-06T23:24:57Z</published><updated>2008-08-06T23:24:57Z</updated><author><name>Mindaugas Pielikis</name><uri>https://sourceforge.net/u/mipin/</uri></author><id>https://sourceforge.net34b7eaa4a578564eede215901e62a4ae801d5893</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;With this patch applied side panel button is selected when mouse button is released, so u don't need to hold the mouse to select the button. &lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>double buffering + minor fix</title><link href="https://sourceforge.net/p/violet/patches/5/" rel="alternate"/><published>2008-08-06T23:16:35Z</published><updated>2008-08-06T23:16:35Z</updated><author><name>Mindaugas Pielikis</name><uri>https://sourceforge.net/u/mipin/</uri></author><id>https://sourceforge.net8d2ec07e9179464b4d125addbec64db84037e16d</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;* Double buffering&lt;/p&gt;
&lt;p&gt;BufferedImage was added. The drag is fast and smooth now.&lt;/p&gt;
&lt;p&gt;* Grid bug fixed&lt;/p&gt;
&lt;p&gt;Grid was partially not drawn when element was outside right panel boundary and was dragged towards left side.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>LabelBounds on StateTransitionEdge fixed</title><link href="https://sourceforge.net/p/violet/patches/4/" rel="alternate"/><published>2008-02-15T10:17:17Z</published><updated>2008-02-15T10:17:17Z</updated><author><name>Simon Vogensen</name><uri>https://sourceforge.net/u/svogensen/</uri></author><id>https://sourceforge.net6c1e40de08c27e29348c84a3d8bf1eed417cfac8</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;If you have long labels on StateTransitionEdges you will notice that from 0-45 deg. and 120-180 deg. the label is hovering far away from the edge. This patch fixes that bug.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Snap to grid fix</title><link href="https://sourceforge.net/p/violet/patches/3/" rel="alternate"/><published>2007-12-29T07:55:39Z</published><updated>2007-12-29T07:55:39Z</updated><author><name>SnakE</name><uri>https://sourceforge.net/u/snakeveil/</uri></author><id>https://sourceforge.net457e48fc31f0eca2eff8194eb38c8260def6daa8</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;This simple patch fixes the snap-to-grid feature. An item always snaps to the closest grid lines. When multiple items are moved, they all snap in the same direction.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Sequence diagram layout fix</title><link href="https://sourceforge.net/p/violet/patches/2/" rel="alternate"/><published>2007-12-29T06:24:50Z</published><updated>2007-12-29T06:24:50Z</updated><author><name>Anonymous</name><uri>https://sourceforge.net/u/userid-None/</uri></author><id>https://sourceforge.netb3f626d5de8f788094904191998ae53537a4e953</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;This patch fixes the sequence diagram layout behavior:&lt;br /&gt;
* Activation bar nodes never overlap&lt;br /&gt;
* Activation bars on separate lifelines are laid out independently unless there is a connecting call&lt;/p&gt;
&lt;p&gt;The patch is made against CVS sources as of 12/29/2007.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>interfaces display only name and methods</title><link href="https://sourceforge.net/p/violet/patches/1/" rel="alternate"/><published>2007-11-27T21:13:11Z</published><updated>2007-11-27T21:13:11Z</updated><author><name>b.dean</name><uri>https://sourceforge.net/u/benthedean/</uri></author><id>https://sourceforge.neta384ae7462c69224e561d3d40963eb60de0d2e90</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;In UML class diagrams, Interfaces are not supposed to have an empty attribute area, they are only supposed to have the Name of the interface and its methods. This fix patch removes the drawing of the always empty middle box for interface in the class diagram.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>