<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to feature-requests</title><link href="https://sourceforge.net/p/windowschess/feature-requests/" rel="alternate"/><link href="https://sourceforge.net/p/windowschess/feature-requests/feed.atom" rel="self"/><id>https://sourceforge.net/p/windowschess/feature-requests/</id><updated>2010-11-22T03:39:26Z</updated><subtitle>Recent changes to feature-requests</subtitle><entry><title>Testing</title><link href="https://sourceforge.net/p/windowschess/feature-requests/7/" rel="alternate"/><published>2010-11-22T03:39:26Z</published><updated>2010-11-22T03:39:26Z</updated><author><name>James Elliot</name><uri>https://sourceforge.net/u/jameselliot501/</uri></author><id>https://sourceforge.net9867f3922f5d3dbc5511e837b7be2eedf309bfd5</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Looking to practise your testing skills, this project was made in Visual Studio Team Edition, go ahead with the testing tools, please include your tests&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Improvements to code</title><link href="https://sourceforge.net/p/windowschess/feature-requests/6/" rel="alternate"/><published>2010-11-22T03:38:34Z</published><updated>2010-11-22T03:38:34Z</updated><author><name>James Elliot</name><uri>https://sourceforge.net/u/jameselliot501/</uri></author><id>https://sourceforge.net989b28d6c01d45fcf136fca521d7a3deea34b82d</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;If you can improve anything about this projects code, have a look into it&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Online mode</title><link href="https://sourceforge.net/p/windowschess/feature-requests/5/" rel="alternate"/><published>2010-11-22T03:37:46Z</published><updated>2010-11-22T03:37:46Z</updated><author><name>James Elliot</name><uri>https://sourceforge.net/u/jameselliot501/</uri></author><id>https://sourceforge.netb289ce9df9f83cb55d061a2eccf429044f783a90</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;If you'd like to make a multiplayer mode, by all means go ahead. A chat system and a lobby where players can find matches and play a game over the internet&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>General Improvements</title><link href="https://sourceforge.net/p/windowschess/feature-requests/4/" rel="alternate"/><published>2010-11-22T03:36:11Z</published><updated>2010-11-22T03:36:11Z</updated><author><name>James Elliot</name><uri>https://sourceforge.net/u/jameselliot501/</uri></author><id>https://sourceforge.net788c61188faaaf22de14f104a6a89b0990c0bd34</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;There are some silly moves made by the AI, these need to be addressed accordingly, if difficulty is implemented, keep this in mind, maybe the odd silly move will be good to give the human a chance against an ever improving AI system&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Difficulyy Levels</title><link href="https://sourceforge.net/p/windowschess/feature-requests/3/" rel="alternate"/><published>2010-11-22T03:34:30Z</published><updated>2010-11-22T03:34:30Z</updated><author><name>James Elliot</name><uri>https://sourceforge.net/u/jameselliot501/</uri></author><id>https://sourceforge.net244e9e06598f89119ef3150c94b027105a6cea63</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;AI difficulty levels, Easy, Medium and Hard...&lt;/p&gt;
&lt;p&gt;Have a look at the scoring system used to find AI moves, this can be altered to effect how hard the game is, GUI will need to be updated to include options, this CANNOT be done mid game, if it is, this will start  a new game, please prompt user in this case.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Show the last move made by AI</title><link href="https://sourceforge.net/p/windowschess/feature-requests/2/" rel="alternate"/><published>2010-11-22T03:32:59Z</published><updated>2010-11-22T03:32:59Z</updated><author><name>James Elliot</name><uri>https://sourceforge.net/u/jameselliot501/</uri></author><id>https://sourceforge.nete6caa037a36619a143b67f6057f13a45bfdda8fd</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;We want board locations (eg A-H and 1-8) and we want to show the last move made, eg A1 to F2 (take) or A2 to C2&lt;/p&gt;
&lt;p&gt;So the user knows where the last move was made...&lt;/p&gt;
&lt;p&gt;A common question when playing with another person in chess is "Where did you move?" if they miss the move...&lt;/p&gt;
&lt;p&gt;This created confusion in the game in the first version&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>DragNDrop</title><link href="https://sourceforge.net/p/windowschess/feature-requests/1/" rel="alternate"/><published>2010-11-22T03:30:57Z</published><updated>2010-11-22T03:30:57Z</updated><author><name>James Elliot</name><uri>https://sourceforge.net/u/jameselliot501/</uri></author><id>https://sourceforge.net7d0834ef4e8e76cb8a70be8e25ec1d6bdf453b33</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Drag a Drop when moving a piece. When testing with external tester players, most of these people went to drag and drop, not realizing that you have to click, it shows which square you can move to, then click which square to move to. &lt;/p&gt;
&lt;p&gt;The squares highlighted which move can be made can be kept in easy mode(when that is implemented) to show novice users of the game how to play and where they can legally move.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>