Showing 20 open source projects for "sph"

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  • 1

    WeldForm

    Weakly-Compressible SPH Parallel Solver for Thermo Mechanical problems

    WeldForm SPH is a CPU based Smooth Particle Hydrodynamics solver applied to high deformation model metal forming and processes. Windows Binaries: https://sourceforge.net/projects/weldform/files/ GPU Version is under development here Has been adapted to work on both Linux and Windows system (both on MinGW and MSVC compilers).
    Downloads: 2 This Week
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  • 2
    kulkiJG

    kulkiJG

    Smoothed Particle Hydrodynamics Simulator

    The project is built as a game in Unity. It is an SPH simulator. Allows you to play with real-time fluid simulation.
    Downloads: 0 This Week
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  • 3
    giza

    giza

    A scientific plotting library for C/Fortran built on cairo

    A 2D scientific plotting library built on cairo. Provides uniform output to pdf, ps, png and X-Windows. Written in C with no dependencies (other than cairo) as a direct replacement for PGPLOT.
    Downloads: 7 This Week
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  • 4

    Gap-SPH

    Basic SPH solver for 3D subsonic fluid flow models

    This solver programmed in C applies the Smoothed Particle Hydrodynamics method to subsonic incompressible 3d fluid flow. Viscosity is updated every half-time step to account for nonlinear behavior of one of the phases and all solid boundaries are modeled using the virtual particle method. A basic all-pair search algorithm is used to determine pair lists. The purpose of this self-contained solver is to further develop the code to optimize it to the case of river bedload dynamics. Parallel...
    Downloads: 0 This Week
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  • 5
    KerbalVR

    KerbalVR

    An add-on for Kerbal Space Program (KSP) to enable virtual reality

    An add-on for Kerbal Space Program (KSP) to enable the use of a virtual reality headset (HTC Vive, Valve Index, Windows MR, Oculus Rift, etc), as supported by OpenVR. Supports in-flight IVA, and room-scale VAB / SPH. This is a forever-WIP mod to allow the use of VR headsets in KSP. The primary focus is for flight control in IVA, but can also be used for room-scale viewing inside the VAB or SPH. IVA in VR puts you inside the cockpit of your craft. You can look around (and walk around if you have the physical space around you). Currently, it is possible to interact with cockpit instrumentation provided by the RPM mod (see note below); more immersive features for the cockpit may come sometime in the future. ...
    Downloads: 0 This Week
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  • 6

    SPHazard

    Mixed Finite Element and SPH Multi-Hazard model on the GPU

    Downloads: 0 This Week
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  • 7
    ...Spheral++ provides a steerable parallel environment for performing coupled hydrodynamical & gravitational numerical simulations. Hydrodynamics and gravity are modelled using particle based methods (SPH and N-Body).
    Downloads: 0 This Week
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  • 8
    DualSPHysics

    DualSPHysics

    C++/CUDA/OpenMP based Smoothed Particle Hydrodynamics (SPH) Solver

    DualSPHysics is based on the Smoothed Particle Hydrodynamics method and can be downloaded from the official website (www.dual.sphysics.org). The code is developed to study free-surface flow phenomena where Eulerian methods can be difficult to apply, such as waves or impact of dam-breaks on off-shore structures. DualSPHysics is a set of C++, CUDA and Java codes based on the SPHysics FORTRAN project (www.sphysics.org) that are designed to deal with real-life engineering problems and are...
    Downloads: 0 This Week
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  • 9

    SWIFT

    SPH With Inter-dependent Fine-grained Tasking

    Shared-Memory Parallel Smoothed Particle Hydrodynamics (SPH) code for large-scale cosmological simulations.
    Downloads: 0 This Week
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  • 10
    Analysis software for Nbody/SPH or SPH simulations (e.g. performed with Gadget II). See http://sourceforge.net/apps/wordpress/hyplot/about and http://sourceforge.net/apps/trac/hyplot/wiki for more information.
    Downloads: 0 This Week
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  • 11

    fluid-particles

    Real-time SPH fluid simulation and rendering via GPU raycasting

    ...See thesis (under "files") for details. Sourcecode: https://github.com/pflaumental/fluid-particles/ Abstract: Fluid simulation based on smoothed particle hydrodynamics (SPH) is a practical method for the representation of liquids in interactive applications like virtual surgical training or computer games. In recent years various papers introduced ideas for both, the SPH simulation and its visualization. This thesis explains detailed a straightforward CPU-executed implementation of the simulation, as well as an entirely GPU-executed visualization technique using isosurface raycasting, which allows the realtime rendering of multiple refractions. ...
    Downloads: 0 This Week
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  • 12

    sphrheo

    SPH add-on to LAMMPS for the rheology of Non-Newtonian liquids

    This package comprises a set of add-ons to the popular LAMMPS molecular dynamics software to study the rheology of Non-Newtonian liquids with moving boundaries. Licensed under the GPL, this software is free to use and reproduce under the same terms. It is simple to install and extend. At the current stage, it provides libraries for strain-rate dependent viscosity, a dynamic stress model (Rolie-Poly), and the inclusion of colloidal particles in a viscoelastic solvent.
    Downloads: 0 This Week
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  • 13

    Shallow Water Ocean

    Projet de spé ensimag 2A

    C'est un projet de spé d'ensimag, il faut développer un moteur SPH pour simuler le comportement d'un océan.
    Downloads: 0 This Week
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  • 14

    Simple SPH

    An Implementation of an algorithm to model liquids

    Downloads: 0 This Week
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  • 15
    2DSPH-Simulator

    2DSPH-Simulator

    Smoothed particle hydrodynamics simulator

    Attention V2 is now Online: Simple 2D SPH Simulator with some special functions. It's possible to load data with two different methods. One based on geometry objects, the second one on placing every SPH particle on it's own. It's possible to save simulations and to restart calculations from this safepoints. A tempSave-file is written to restart simulations, if they crash from an earlier point.
    Downloads: 0 This Week
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  • 16
    An SPH OpenGL Rendering Engine. Will provided means to render SPH data to a glut window or pixmap.
    Downloads: 0 This Week
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  • 17
    Surface Reconstruction for Smoothed Particle Hydrodynamics - Based on papers: Screen Space Fluid Rendering with Curvature Flow Particle-based fluid simulation for interactive applications
    Downloads: 0 This Week
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  • 18
    Speech based User Interface Components Library for Java is a project to create Java controls and applications that can be used not only by literate people but also by non-literates. Speech and visual element with minimal text is used to create components
    Downloads: 0 This Week
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  • 19
    SPHear is a coupled smoothed particle hydrodynamics (SPH), finite element (FE) fluid-solid interaction analysis code for dynamic problems.
    Downloads: 0 This Week
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  • 20
    sph2000 is an object-oriented parallel framework for physical particle simulations with the SPH-method (Smoothed Particle Hydrodynamics)
    Downloads: 0 This Week
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