Reinforcement Learning Libraries for Windows

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Browse free open source Reinforcement Learning Libraries and projects for Windows below. Use the toggles on the left to filter open source Reinforcement Learning Libraries by OS, license, language, programming language, and project status.

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  • 1
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. For this purpose, AirSim also exposes APIs to retrieve data and control vehicles in a platform independent way. AirSim is fully enabled for multiple vehicles. This capability allows you to create multiple vehicles easily and use APIs to control them.
    Downloads: 89 This Week
    Last Update:
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  • 2
    TorchRL

    TorchRL

    A modular, primitive-first, python-first PyTorch library

    TorchRL is an open-source Reinforcement Learning (RL) library for PyTorch. TorchRL provides PyTorch and python-first, low and high-level abstractions for RL that are intended to be efficient, modular, documented, and properly tested. The code is aimed at supporting research in RL. Most of it is written in Python in a highly modular way, such that researchers can easily swap components, transform them, or write new ones with little effort.
    Downloads: 58 This Week
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  • 3
    OpenRLHF

    OpenRLHF

    An Easy-to-use, Scalable and High-performance RLHF Framework

    OpenRLHF is an easy-to-use, scalable, and high-performance framework for Reinforcement Learning with Human Feedback (RLHF). It supports various training techniques and model architectures.
    Downloads: 18 This Week
    Last Update:
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  • 4
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained using Deep Reinforcement Learning, or using Gradient based optimization (for example LFBGS). In addition, the simulator can be entirely run on CUDA for fast rollouts, in combination with Augmented Random Search. This allows for 1 million simulation steps per second. It is highly recommended to use PyBullet Python bindings for improved support for robotics, reinforcement learning and VR. Use pip install pybullet and checkout the PyBullet Quickstart Guide.
    Downloads: 12 This Week
    Last Update:
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  • 5
    EnvPool

    EnvPool

    C++-based high-performance parallel environment execution engine

    EnvPool is a fast, asynchronous, and parallel RL environment library designed for scaling reinforcement learning experiments. Developed by SAIL at Singapore, it leverages C++ backend and Python frontend for extremely high-speed environment interaction, supporting thousands of environments running in parallel on a single machine. It's compatible with Gymnasium API and RLlib, making it suitable for scalable training pipelines.
    Downloads: 11 This Week
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  • 6
    Machine Learning PyTorch Scikit-Learn

    Machine Learning PyTorch Scikit-Learn

    Code Repository for Machine Learning with PyTorch and Scikit-Learn

    Initially, this project started as the 4th edition of Python Machine Learning. However, after putting so much passion and hard work into the changes and new topics, we thought it deserved a new title. So, what’s new? There are many contents and additions, including the switch from TensorFlow to PyTorch, new chapters on graph neural networks and transformers, a new section on gradient boosting, and many more that I will detail in a separate blog post. For those who are interested in knowing what this book covers in general, I’d describe it as a comprehensive resource on the fundamental concepts of machine learning and deep learning. The first half of the book introduces readers to machine learning using scikit-learn, the defacto approach for working with tabular datasets. Then, the second half of this book focuses on deep learning, including applications to natural language processing and computer vision.
    Downloads: 7 This Week
    Last Update:
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  • 7
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform is a sophisticated AI experimentation platform built on top of Minecraft, and designed to support fundamental research in artificial intelligence. The Project Malmo platform consists of a mod for the Java version, and code that helps artificial intelligence agents sense and act within the Minecraft environment. The two components can run on Windows, Linux, or Mac OS, and researchers can program their agents in any programming language they’re comfortable with.
    Downloads: 7 This Week
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  • 8
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based). At least one of these three backends must be available in order render through dm_control. Hardware rendering with a windowing system is supported via GLFW and GLEW. On Linux these can be installed using your distribution's package manager. "Headless" hardware rendering (i.e. without a windowing system such as X11) requires EXT_platform_device support in the EGL driver. While dm_control has been largely updated to use the pybind11-based bindings provided via the mujoco package, at this time it still relies on some legacy components that are automatically generated.
    Downloads: 6 This Week
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  • 9
    Weights and Biases

    Weights and Biases

    Tool for visualizing and tracking your machine learning experiments

    Use W&B to build better models faster. Track and visualize all the pieces of your machine learning pipeline, from datasets to production models. Quickly identify model regressions. Use W&B to visualize results in real time, all in a central dashboard. Focus on the interesting ML. Spend less time manually tracking results in spreadsheets and text files. Capture dataset versions with W&B Artifacts to identify how changing data affects your resulting models. Reproduce any model, with saved code, hyperparameters, launch commands, input data, and resulting model weights. Set wandb.config once at the beginning of your script to save your hyperparameters, input settings (like dataset name or model type), and any other independent variables for your experiments. This is useful for analyzing your experiments and reproducing your work in the future. Setting configs also allows you to visualize the relationships between features of your model architecture or data pipeline and model performance.
    Downloads: 5 This Week
    Last Update:
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  • 10
    AgentUniverse

    AgentUniverse

    agentUniverse is a LLM multi-agent framework

    AgentUniverse is a multi-agent AI framework that enables coordination between multiple intelligent agents for complex task execution and automation.
    Downloads: 4 This Week
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  • 11
    H2O LLM Studio

    H2O LLM Studio

    Framework and no-code GUI for fine-tuning LLMs

    Welcome to H2O LLM Studio, a framework and no-code GUI designed for fine-tuning state-of-the-art large language models (LLMs). You can also use H2O LLM Studio with the command line interface (CLI) and specify the configuration file that contains all the experiment parameters. To finetune using H2O LLM Studio with CLI, activate the pipenv environment by running make shell. With H2O LLM Studio, training your large language model is easy and intuitive. First, upload your dataset and then start training your model. Start by creating an experiment. You can then monitor and manage your experiment, compare experiments, or push the model to Hugging Face to share it with the community.
    Downloads: 4 This Week
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  • 12
    MedicalGPT

    MedicalGPT

    MedicalGPT: Training Your Own Medical GPT Model with ChatGPT Training

    MedicalGPT training medical GPT model with ChatGPT training pipeline, implementation of Pretraining, Supervised Finetuning, Reward Modeling and Reinforcement Learning. MedicalGPT trains large medical models, including secondary pre-training, supervised fine-tuning, reward modeling, and reinforcement learning training.
    Downloads: 4 This Week
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  • 13
    Vowpal Wabbit

    Vowpal Wabbit

    Machine learning system which pushes the frontier of machine learning

    Vowpal Wabbit is a machine learning system that pushes the frontier of machine learning with techniques such as online, hashing, allreduce, reductions, learning2search, active, and interactive learning. There is a specific focus on reinforcement learning with several contextual bandit algorithms implemented and the online nature lending to the problem well. Vowpal Wabbit is a destination for implementing and maturing state-of-the-art algorithms with performance in mind. The input format for the learning algorithm is substantially more flexible than might be expected. Examples can have features consisting of free-form text, which is interpreted in a bag-of-words way. There can even be multiple sets of free-form text in different namespaces. Similar to the few other online algorithm implementations out there. There are several optimization algorithms available with the baseline being sparse gradient descent (GD) on a loss function.
    Downloads: 4 This Week
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  • 14
    Gym

    Gym

    Toolkit for developing and comparing reinforcement learning algorithms

    Gym by OpenAI is a toolkit for developing and comparing reinforcement learning algorithms. It supports teaching agents, everything from walking to playing games like Pong or Pinball. Open source interface to reinforce learning tasks. The gym library provides an easy-to-use suite of reinforcement learning tasks. Gym provides the environment, you provide the algorithm. You can write your agent using your existing numerical computation library, such as TensorFlow or Theano. It makes no assumptions about the structure of your agent, and is compatible with any numerical computation library, such as TensorFlow or Theano. The gym library is a collection of test problems — environments — that you can use to work out your reinforcement learning algorithms. These environments have a shared interface, allowing you to write general algorithms.
    Downloads: 2 This Week
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  • 15
    Hands-on Unsupervised Learning

    Hands-on Unsupervised Learning

    Code for Hands-on Unsupervised Learning Using Python (O'Reilly Media)

    This repo contains the code for the O'Reilly Media, Inc. book "Hands-on Unsupervised Learning Using Python: How to Build Applied Machine Learning Solutions from Unlabeled Data" by Ankur A. Patel. Many industry experts consider unsupervised learning the next frontier in artificial intelligence, one that may hold the key to the holy grail in AI research, the so-called general artificial intelligence. Since the majority of the world's data is unlabeled, conventional supervised learning cannot be applied; this is where unsupervised learning comes in. Unsupervised learning can be applied to unlabeled datasets to discover meaningful patterns buried deep in the data, patterns that may be near impossible for humans to uncover. Author Ankur Patel provides practical knowledge on how to apply unsupervised learning using two simple, production-ready Python frameworks - scikit-learn and TensorFlow. With the hands-on examples and code provided, you will identify difficult-to-find patterns in data.
    Downloads: 2 This Week
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  • 16
    Pwnagotchi

    Pwnagotchi

    Deep Reinforcement learning instrumenting bettercap for WiFi pwning

    Pwnagotchi is an A2C-based “AI” powered by bettercap and running on a Raspberry Pi Zero W that learns from its surrounding WiFi environment in order to maximize the crackable WPA key material it captures (either through passive sniffing or by performing deauthentication and association attacks). This material is collected on disk as PCAP files containing any form of handshake supported by hashcat, including full and half WPA handshakes as well as PMKIDs. Instead of merely playing Super Mario or Atari games like most reinforcement learning based “AI” (yawn), Pwnagotchi tunes its own parameters over time to get better at pwning WiFi things in the real world environments you expose it to. To give hackers an excuse to learn about reinforcement learning and WiFi networking, and have a reason to get out for more walks.
    Downloads: 2 This Week
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  • 17
    Ray

    Ray

    A unified framework for scalable computing

    Modern workloads like deep learning and hyperparameter tuning are compute-intensive and require distributed or parallel execution. Ray makes it effortless to parallelize single machine code — go from a single CPU to multi-core, multi-GPU or multi-node with minimal code changes. Accelerate your PyTorch and Tensorflow workload with a more resource-efficient and flexible distributed execution framework powered by Ray. Accelerate your hyperparameter search workloads with Ray Tune. Find the best model and reduce training costs by using the latest optimization algorithms. Deploy your machine learning models at scale with Ray Serve, a Python-first and framework agnostic model serving framework. Scale reinforcement learning (RL) with RLlib, a framework-agnostic RL library that ships with 30+ cutting-edge RL algorithms including A3C, DQN, and PPO. Easily build out scalable, distributed systems in Python with simple and composable primitives in Ray Core.
    Downloads: 2 This Week
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  • 18
    Stable Baselines3

    Stable Baselines3

    PyTorch version of Stable Baselines

    Stable Baselines3 (SB3) is a set of reliable implementations of reinforcement learning algorithms in PyTorch. It is the next major version of Stable Baselines. You can read a detailed presentation of Stable Baselines3 in the v1.0 blog post or our JMLR paper. These algorithms will make it easier for the research community and industry to replicate, refine, and identify new ideas, and will create good baselines to build projects on top of. We expect these tools will be used as a base around which new ideas can be added, and as a tool for comparing a new approach against existing ones. We also hope that the simplicity of these tools will allow beginners to experiment with a more advanced toolset, without being buried in implementation details.
    Downloads: 2 This Week
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  • 19
    Tensorforce

    Tensorforce

    A TensorFlow library for applied reinforcement learning

    Tensorforce is an open-source deep reinforcement learning framework built on TensorFlow, emphasizing modularized design and straightforward usability for applied research and practice.
    Downloads: 2 This Week
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  • 20
    AndroidEnv

    AndroidEnv

    RL research on Android devices

    android_env is a reinforcement learning (RL) environment developed by Google DeepMind that enables agents to interact with Android applications directly as a learning environment. It provides a standardized API for training agents to perform tasks on Android apps, supporting tasks ranging from games to productivity apps, making it suitable for research in real-world RL settings.
    Downloads: 1 This Week
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  • 21
    Best-of Machine Learning with Python

    Best-of Machine Learning with Python

    A ranked list of awesome machine learning Python libraries

    This curated list contains 900 awesome open-source projects with a total of 3.3M stars grouped into 34 categories. All projects are ranked by a project-quality score, which is calculated based on various metrics automatically collected from GitHub and different package managers. If you like to add or update projects, feel free to open an issue, submit a pull request, or directly edit the projects.yaml. Contributions are very welcome! General-purpose machine learning and deep learning frameworks.
    Downloads: 1 This Week
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  • 22
    Jittor

    Jittor

    Jittor is a high-performance deep learning framework

    Jittor is a high-performance deep learning framework based on JIT compiling and meta-operators. The whole framework and meta-operators are compiled just in time. A powerful op compiler and tuner are integrated into Jittor. It allowed us to generate high-performance code specialized for your model. Jittor also contains a wealth of high-performance model libraries, including image recognition, detection, segmentation, generation, differentiable rendering, geometric learning, reinforcement learning, etc. The front-end language is Python. Module Design and Dynamic Graph Execution is used in the front-end, which is the most popular design for deep learning framework interface. The back-end is implemented by high-performance languages, such as CUDA, C++. Jittor'op is similar to NumPy. Let's try some operations. We create Var a and b via operation jt.float32, and add them. Printing those variables shows they have the same shape and dtype.
    Downloads: 1 This Week
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  • 23
    Spinning Up in Deep RL

    Spinning Up in Deep RL

    Educational resource to help anyone learn deep reinforcement learning

    Welcome to Spinning Up in Deep RL! This is an educational resource produced by OpenAI that makes it easier to learn about deep reinforcement learning (deep RL). For the unfamiliar, reinforcement learning (RL) is a machine learning approach for teaching agents how to solve tasks by trial and error. Deep RL refers to the combination of RL with deep learning. At OpenAI, we believe that deep learning generally, and deep reinforcement learning specifically, will play central roles in the development of powerful AI technology. To ensure that AI is safe, we have to come up with safety strategies and algorithms that are compatible with this paradigm. As a result, we encourage everyone who asks this question to study these fields. However, while there are many resources to help people quickly ramp up on deep learning, deep reinforcement learning is more challenging to break into.
    Downloads: 1 This Week
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  • 24
    Transformer Reinforcement Learning X

    Transformer Reinforcement Learning X

    A repo for distributed training of language models with Reinforcement

    trlX is a distributed training framework designed from the ground up to focus on fine-tuning large language models with reinforcement learning using either a provided reward function or a reward-labeled dataset. Training support for Hugging Face models is provided by Accelerate-backed trainers, allowing users to fine-tune causal and T5-based language models of up to 20B parameters, such as facebook/opt-6.7b, EleutherAI/gpt-neox-20b, and google/flan-t5-xxl. For models beyond 20B parameters, trlX provides NVIDIA NeMo-backed trainers that leverage efficient parallelism techniques to scale effectively.
    Downloads: 1 This Week
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  • 25
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 1 This Week
    Last Update:
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