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From: Michel D. <mic...@or...> - 2008-02-02 01:51:34
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Hi Trevor and All, As you Trevor previously said, one of the most important aspects of the coming open virtual worlds environments is .. the AVATARS .. it's about the people .. their image etc.. I would like to enter here some brainstorming output I got from relatives yesterday: a general opinion seems to be that one of the (very few!!) best, future-oriented "feature" of SL (in comparison to Croquet, Wonderland and .. Ogoglio,...) is .. their current, existing "big" avatar "system": diverse, rich, flexible, off-the-shelf, nice-looking, customizable, pick & click features, etc... amazing apparently! Of course the rest of the SL platform is not always so nice but it is not the topic in this message ... the key fact is that the SL viewer is open source now. Suppose that a company would like to build a front-end which could use the same avatar system for accessing both Ogoglio spaces and SL servers (legacy but ... there to stay for some time.. even for slightly different markets ..). For the explained above reason one alternative could be to merge the avatar part of the SL open source client with the existing open source Ogoglio avatar component ! What do you think ? Is it feasible ? Does it makes sense ? Are there any alternatives, like .. a similar capability to come as part of the core Ogoglio development, or alternatively some other open source tools which could be used ? Thanks again! -michel ps: of course one knows that Ogoglio allows us to use our own custom OBJ files for avatar shape, while SL doesn't ..... |