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From: Bruce S. <Bru...@nc...> - 2013-01-12 04:06:29
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Thanks again. Will look into.
Bruce Sherwood
On Fri, Jan 11, 2013 at 8:38 PM, Symion <kn...@ip...> wrote:
> It seems I will have to look more closely at 'wx'.
>
> More bug reports:
>
> The following snippet returns an empty string for '__name__'
>
> import vis
> print "My name is (%s)" %(__name__)
>
> -----------------------------------------------------
>
> The Second requires some explanation.
>
> When I spin the scene 'dragging the mouse with Right key pressed', the
> spin stops abruptly!
> Also when I Zoom in or out, I hit a barrier and the zoom freezes.
> After some experimentation, it appears the mouse cursor is hitting the
> Screen Boundary (even though the mouse is invisible).
>
> -----------------------------------------------------
> Symion
>
>
>
>
>
>
> On 11/01/2013 2:26 AM, Bruce Sherwood wrote:
>
> Thanks much for the report, including the bug report.
>
> It is intended to open up VPython to make it possible to add buttons,
> sliders, etc., using the capabilities of wxPython (not Tcl). The first task
> was simply (well, not so simply) to replicate existing VPython
> capabilities. Currently, when you create a display object, that's a
> composite in the sense that it creates a window and also creates an OpenGL
> canvas that fills that window. Presumably what is needed is a window object
> that creates a window, and a canvas object that creates an OpenGL canvas
> somewhere in that window, in which case you could then add other widgets to
> the window. That would leave the display object as a convenience object,
> useful for many ordinary programs.
>
> Bruce Sherwood
>
>
> On Wed, Jan 9, 2013 at 10:03 PM, Symion <kn...@ip...> wrote:
>
>> This is wonderful!!
>> I now have Visual Python with a MENU item 'Files', running on Windows XP!
>> ALL examples have been run without error and everything seems very stable.
>>
>> Specifically I am using:
>> Vpython ('6.00', 'release') running with Python 2.7.3 on Windows XP
>>
>> Of course this raises lots of questions...
>>
>> Although 'help(vis)' provides much information and dir(vis.scene.window)
>> reveals 335 instancemethods and 82 other objects.
>> I do have a few questions that are not currently addressed by the
>> documentation.
>>
>> The main one is:
>> How do I make new window Menu objects?
>> Does Vpython use TCL? or do I have to learn wxPython methodologies?
>> Is it possible to make Buttons, Sliders, List Boxes or even Window
>> Panes from WITHIN Visual?
>>
>> I hope the Documentation will eventually address these topics in detail.
>>
>> The Only 'error' I have found is this.
>> There is this anomalous error report when I am in V-IDLE shell and I
>> break program with 'ctrl-c'.
>>
>> Traceback (most recent call last):
>> File "K:\Symion_12_12_12\visdemo.py", line 6
>> import vis
>> File "C:\Python27\lib\site-packages\vis\__init__.py", line 17
>> File "C:\Python27\Lib\site-packages\visual_common\rate_plan.py", line
>> 122, in __call__
>> sleep(desiredLoopTime - currTime)
>> TypeError: 'int' object is not callable
>>
>> Hope this means something to you...
>>
>> Finally, it is really good to see The Project evolving.
>>
>> Symion
>>
>>
>>
>> On 27/12/2012 4:59 AM, Bruce Sherwood wrote:
>>
>> Now available on the Windows download page at vpython.org is a 32-bit
>> version of the experimental VPython that's based on wxPython.
>>
>> Bruce Sherwood
>>
>>
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>>
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>>
>
>
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