A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident Evil 7, Resident Evil Village, Devil May Cry 5, Monster Hunter Rise. Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8), FOV slider & vignette disabler (RE2, RE3, RE8).
Features
- Supports both DirectX 11 and DirectX 12
- Lua Scripting API (All games) included
- Generic 6DOF VR support for all games
- Motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!)
- First Person (RE2, RE3)
- Manual Flashlight (RE2, RE3, RE8)
- FOV Slider & Vignette Disabler (RE2, RE3, RE8)
License
MIT LicenseFollow REFramework
Other Useful Business Software
Train ML Models With SQL You Already Know
Build and deploy ML models using familiar SQL. Automate data prep with built-in Gemini. Query 1 TB and store 10 GB free monthly.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of REFramework!