Restored the original behavior of dead spectators losing inventory; added new cvar make them keep it.
- New "SecretFound" SERVERCOMMAND to inform clients of secrets being found by other players.
- Added sv_survival_nomapresetondeath Zandronum dmflag to modify survival game mode where the map will not be reset on all players death - the players will be able to continue with fresh amount of lives. Dead players will carry over their inventory in accordance to "keep inventory" flags.
Fixed: "File|Join" from server console wouldn't load DeHackEd patches. (fixes 2586)
Mugshot multiplayer background color didn't change with color CVAR in OpenGL (fixes 2442).
Fix z-position client-server inconsistencies for things on cliffs.
cl_main.cpp: fix 'else' block formatting error and comment typo.
Send compatflags2 as a part of SQF_ALL_DMFLAGS in response to server browser query.