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From: michel <Mic...@Su...> - 2008-02-25 21:09:27
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Hi, It's interesting to investigate the state of VW technology, and at the same time get in touch with about 70 typical potential "end-users" of next gen virtual worlds, show them existing demos, talk about capabilities, ... and get their feedback and recommendations. We all want open virtual worlds to be successful isn't it ? Virtual worlds is comprising several areas, most of them under development/enhancement these days-- and sometimes in orthogonal directions. ;-) Let's be frank: objects' format, rendering techno/tool, architectural networking model, .. are all important considerations, but only ONE aspect seems critical to the "end-users": the capability to select, customize, modify avatars with a high flexibility. Today the only really large, rich and flexible avatars management systems we have found are only part of proprietary virtual worlds platforms !! Considering the importance of the avatars' dimension to end-users (psychology), do we want proprietary platforms to be successful in the future instead of open source platforms ? Are we just ostriches when looking at open virtual worlds, animals that put their little heads in the ground moving open virtual worlds the way we think this should be done instead of listening to what the world-wide-population is expecting ? Let it be .. -michel |